コード例 #1
0
        public IEnumerator WaitForButtonAccesible()
        {
            var exceptionMessage = "Exception: Operation timed out: Wait failed, reason: ButtonAccessible UnityEngine.GameObject";

            PermittedErrors.Add(exceptionMessage);
            var waiter = AsyncWait.StartWaitingForLog(exceptionMessage, LogType.Exception);

            var button = UITestUtils.FindAnyGameObject("container");

            yield return(Wait.ButtonAccessible(button));

            yield return(waiter);
        }
コード例 #2
0
        public IEnumerator WaitForButtonAccesible()
        {
            var button = UITestUtils.FindAnyGameObject("container/Button");

            yield return(Wait.ButtonAccessible(button));
        }