// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // HockeyApp var manager = BITHockeyManager.SharedHockeyManager; manager.Configure("1578f0ce30e440b98f4478e239d38dd6"); manager.StartManager(); HockeyApp.MetricsManager.TrackEvent("Feedback"); manager.Authenticator.AuthenticateInstallation(); //Obsolete for crash only builds (assuming we're using it for more) // Azure CurrentPlatform.Init(); SQLitePCL.CurrentPlatform.Init(); // WeChat WXApi.RegiserApp("wx8b14701dca600e63"); DependencyService.Register <ILoginServiceWeChat, WeChatService>(); // Xamarin global::Xamarin.Forms.Forms.Init(); // Push Notifications App appToLoad = new App(); //if (!appToLoad.MockData) //{ // var pushSettings = UIUserNotificationSettings.GetSettingsForTypes(UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, new NSSet()); // UIApplication.SharedApplication.RegisterUserNotificationSettings(pushSettings); // UIApplication.SharedApplication.RegisterForRemoteNotifications(); //} // Grial Appearance.Configure(); GrialKit.Init(new ThemeColors(), "airmily.iOS.GrialLicense"); // Launch LoadApplication(appToLoad); UIApplication.SharedApplication.ApplicationSupportsShakeToEdit = true; return(base.FinishedLaunching(app, options)); }