public static void Execute() { if (Player.Instance.ChampionName != ChampName) { return; } menuIni = MainMenu.AddMenu("KappaDarius", "KappaDarius"); menuIni.AddGroupLabel("Darius The Dank Memes Master!"); menuIni.AddGroupLabel("Global Settings"); menuIni.Add("Items", new CheckBox("Use Items?")); menuIni.Add("Combo", new CheckBox("Use Combo?")); menuIni.Add("Harass", new CheckBox("Use Harass?")); menuIni.Add("Clear", new CheckBox("Use Clear?")); menuIni.Add("Drawings", new CheckBox("Use Drawings?")); menuIni.Add("KillSteal", new CheckBox("Use KillSteal?")); QMenu = menuIni.AddSubMenu("Q Settings"); QMenu.AddGroupLabel("Q Settings"); QMenu.Add("Combo", new CheckBox("Q Combo")); QMenu.Add("Harass", new CheckBox("Q Harass")); QMenu.AddGroupLabel("Q LaneClear Settings"); QMenu.Add("Clear", new CheckBox("Q LaneClear")); QMenu.Add("Qlc", new Slider("Q On Hit Minions >=", 3, 1, 10)); QMenu.AddSeparator(); QMenu.AddGroupLabel("Extra Settings"); QMenu.Add("QE", new CheckBox("Always Q Before E", false)); QMenu.Add("Stick", new CheckBox("Stick to Target while Casting Q")); QMenu.Add("QAA", new CheckBox("Use Q if AA is in Cooldown", false)); QMenu.Add("range", new CheckBox("Dont Cast Q when Enemy in AA range", false)); QMenu.Add("Flee", new CheckBox("Q On Flee (Ignores Stick to target)")); QMenu.Add("QFlee", new Slider("Cast Q flee When HP is below %", 90, 0, 100)); QMenu.Add("Qaoe", new CheckBox("Auto Q AoE")); QMenu.Add("Qhit", new Slider("Q Aoe Hit >=", 3, 1, 5)); WMenu = menuIni.AddSubMenu("W Settings"); WMenu.AddGroupLabel("W Settings"); WMenu.Add("Combo", new CheckBox("W Combo")); WMenu.Add("Harass", new CheckBox("W Harass")); WMenu.Add("Clear", new CheckBox("W LaneClear")); WMenu.AddGroupLabel("Extra Settings"); WMenu.Add("AAr", new CheckBox("W AA Reset")); EMenu = menuIni.AddSubMenu("E Settings"); EMenu.AddGroupLabel("E Settings"); EMenu.Add("Combo", new CheckBox("E Combo")); EMenu.Add("Harass", new CheckBox("E Harass")); EMenu.AddGroupLabel("Extra Settings"); EMenu.Add("Interrupt", new CheckBox("E To Interrupt")); RMenu = menuIni.AddSubMenu("R Settings"); RMenu.AddGroupLabel("R Settings"); RMenu.Add("Combo", new CheckBox("R Combo Finisher")); RMenu.Add("stack", new CheckBox("Use R On Stacks", false)); RMenu.Add("count", new Slider("Cast R On Stacks >=", 5, 0, 5)); RMenu.Add("SaveR", new CheckBox("Dont Ult if target killable with AA", false)); RMenu.Add("SR", new Slider("Dont Use Ult if target can be kill With X AA", 1, 0, 6)); RMenu.Add("semiR", new KeyBind("Semi-Auto R", false, KeyBind.BindTypes.HoldActive)); KillStealMenu = menuIni.AddSubMenu("KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("Rks", new CheckBox("R KillSteal")); if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerDot")) != null) { KillStealMenu.Add("IGP", new CheckBox("Ignite + Passive Kill")); KillStealMenu.Add("IG", new CheckBox("Ignite Only", false)); KillStealMenu.AddLabel("Iginte + Passive takes in account Max Ignite + Passive dmg"); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100)); ItemsMenu = menuIni.AddSubMenu("Items"); ItemsMenu.AddGroupLabel("Items Settings"); ItemsMenu.Add("Hydra", new CheckBox("Use Hydra / Timat / Titanic")); ItemsMenu.Add("useGhostblade", new CheckBox("Use Youmuu's Ghostblade")); ItemsMenu.Add("UseBOTRK", new CheckBox("Use Blade of the Ruined King")); ItemsMenu.Add("UseBilge", new CheckBox("Use Bilgewater Cutlass")); ItemsMenu.AddSeparator(); ItemsMenu.Add("eL", new Slider("Use On Enemy health", 65, 0, 100)); ItemsMenu.Add("oL", new Slider("Use On My health", 65, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); DrawMenu.AddSeparator(); DrawMenu.AddGroupLabel("Ultimate Drawings"); DrawMenu.Add("DrawD", new CheckBox("Draw R Damage")); DrawMenu.Add("Killable", new CheckBox("Draw Killable")); DrawMenu.Add("Stacks", new CheckBox("Draw Passive Stacks")); DrawMenu.Add("PPx", new Slider("Passive Stacks Position X", 100, 0, 150)); DrawMenu.Add("PPy", new Slider("Passive Stacks Position Y", 100, 0, 150)); DrawMenu.Add("RHealth", new CheckBox("Draw After R health")); DrawMenu.Add("RHx", new Slider("After R health Position", 135, 0, 150)); Q = new Spell.Active(SpellSlot.Q, 400); W = new Spell.Active(SpellSlot.W, 300); E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, 666, 100); R = new Spell.Targeted(SpellSlot.R, 460); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; Orbwalker.OnPostAttack += OnAfterAttack; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Interrupter.OnInterruptableSpell += OnInterruptableTarget; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Morgana") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1200, SkillShotType.Linear, (int)250f, (int)1200f, (int)80f); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, (int)250f, (int)2200f, (int)400f); E = new Spell.Targeted(SpellSlot.E, 750); R = new Spell.Active(SpellSlot.R, 600); MorgMenu = MainMenu.AddMenu("B.Morgana", "bloodimirmorgana"); MorgMenu.AddGroupLabel("Bloodimir.Morgana"); MorgMenu.AddSeparator(); MorgMenu.AddLabel("An Addon made my Bloodimir/turkey"); ComboMenu = MorgMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); QMenu = MorgMenu.AddSubMenu("Q Settings", "qsettings"); QMenu.AddGroupLabel("Q Settings"); QMenu.AddSeparator(); QMenu.Add("qmin", new Slider("Min Range", 200, 0, (int)Q.Range)); QMenu.Add("qmax", new Slider("Max Range", (int)Q.Range, 0, (int)Q.Range)); QMenu.AddSeparator(); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team != Me.Team)) { QMenu.Add("bind" + obj.ChampionName.ToLower(), new CheckBox("Bind " + obj.ChampionName)); } QMenu.AddSeparator(); QMenu.AddLabel("EB's common prediction and hitchance is still beta and sometimes it wont cast Q." + Environment.NewLine + "But it works just fine if you use Medium hitchance prediction." + Environment.NewLine + "This allows Q to cast more but also a slightly smaller bind success percentage."); QMenu.AddSeparator(); QMenu.Add("mediumpred", new CheckBox("MEDIUM Bind Hitchance Prediction / Disabled = High", false)); WMenu = MorgMenu.AddSubMenu("W Settings", "wsettings"); WMenu.AddGroupLabel("W Settings"); WMenu.AddSeparator(); WMenu.Add("wmax", new Slider("Max Range", (int)W.Range, 0, (int)W.Range)); WMenu.Add("wmin", new Slider("Min Range", 124, 0, (int)W.Range)); WMenu.AddSeparator(); WMenu.Add("mediumpred", new CheckBox("MEDIUM Soil Hitchance Prediction / Disabled = High")); SkinMenu = MorgMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 0, 0, 6)); var sID = new[] { "Default", "Exiled", "Sinful Succulence", "Blade Mistress", "Blackthorn", "Ghost Bride", "Victorius" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; MiscMenu = MorgMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("Interrupt"); MiscMenu.AddSeparator(); MiscMenu.Add("intq", new CheckBox("Q to Interrupt")); MiscMenu.Add("dashq", new CheckBox("Q on Dashing")); MiscMenu.Add("immoq", new CheckBox("Q on Immobile")); MiscMenu.Add("immow", new CheckBox("W on Immobile")); MiscMenu.AddSeparator(); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("debug", new CheckBox("Debug", false)); DrawMenu = MorgMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); LaneClear = MorgMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCW", new CheckBox("Use W")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; }
public static void Execute() { if (Player.Instance.ChampionName != ChampName) { return; } menuIni = MainMenu.AddMenu("KappaDarius", "KappaDarius"); menuIni.AddGroupLabel("Darius The Dank Memes Master!"); menuIni.AddGroupLabel("Global Settings"); menuIni.Add("Items", new CheckBox("Item Kullanilsin?")); menuIni.Add("Combo", new CheckBox("Kullan Kombo?")); menuIni.Add("Harass", new CheckBox("Durtme Kullan?")); menuIni.Add("Clear", new CheckBox("Temizleme Kullan?")); menuIni.Add("Drawings", new CheckBox("Gosterge Kullan?")); menuIni.Add("KillSteal", new CheckBox("Oldurme sekli kullan?")); QMenu = menuIni.AddSubMenu("Q Settings"); QMenu.AddGroupLabel("Q Settings"); QMenu.Add("Combo", new CheckBox("Komboda Q")); QMenu.Add("Harass", new CheckBox("Durtmede Q")); QMenu.AddGroupLabel("Q LaneClear Settings"); QMenu.Add("Clear", new CheckBox("Koridor Temizlemede Q")); QMenu.Add("Qlc", new Slider("Minyona son vurus Q >=", 3, 1, 10)); QMenu.AddSeparator(); QMenu.AddGroupLabel("Extra Settings"); QMenu.Add("QE", new CheckBox("E den once surekli Q", false)); QMenu.Add("Stick", new CheckBox("Secili hedefe Q")); QMenu.Add("QAA", new CheckBox("AA beklemede ise Q kullan", false)); QMenu.Add("range", new CheckBox("AA araliginda dusman oldugunda Q atmayin", false)); QMenu.Add("Flee", new CheckBox("Kacarken Q (Secili hedefi yok sayar)")); QMenu.Add("QFlee", new Slider("Kacarken Q canim sundan dusukse %", 90)); QMenu.Add("Qaoe", new CheckBox("Otomatik Q AoE")); QMenu.Add("Qhit", new Slider("Q Aoe Hit >=", 3, 1, 5)); WMenu = menuIni.AddSubMenu("W Settings"); WMenu.AddGroupLabel("W Settings"); WMenu.Add("Combo", new CheckBox("Komboda W")); WMenu.Add("Harass", new CheckBox("Durtmede W")); WMenu.Add("Clear", new CheckBox("Koridor temizlemede W")); WMenu.AddGroupLabel("Extra Settings"); WMenu.Add("AAr", new CheckBox("W ile AA sifirla")); EMenu = menuIni.AddSubMenu("E Settings"); EMenu.AddGroupLabel("E Settings"); EMenu.Add("Combo", new CheckBox("Komboda E")); EMenu.Add("Harass", new CheckBox("Durtmede E")); EMenu.AddGroupLabel("Extra Settings"); EMenu.Add("Interrupt", new CheckBox("Keserken E")); RMenu = menuIni.AddSubMenu("R Settings"); RMenu.AddGroupLabel("R Settings"); RMenu.Add("Combo", new CheckBox("Kombo bitirmede R")); RMenu.Add("stack", new CheckBox("Pasif biriktirmede R", false)); RMenu.Add("count", new Slider("R icin gereken pasif >=", 5, 0, 5)); RMenu.Add("SaveR", new CheckBox("Hedef AA ile olucekse R kullanma", false)); RMenu.Add("SR", new Slider("Dont Use Ult if target can be kill With X AA", 1, 0, 6)); RMenu.Add("semiR", new KeyBind("Yari otomatik R", false, KeyBind.BindTypes.HoldActive)); KillStealMenu = menuIni.AddSubMenu("KillSteal"); KillStealMenu.AddGroupLabel("KillSteal Settings"); KillStealMenu.Add("Rks", new CheckBox("R ile oldur")); if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerDot")) != null) { KillStealMenu.Add("IGP", new CheckBox("Tutustur + Pasif ile oldur")); KillStealMenu.Add("IG", new CheckBox("Sadece Tutustur", false)); KillStealMenu.AddLabel("Tutustur + Pasif, Max Tutustur + Pasif hasarini hesaba katar."); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Durtme Mana %", 75)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Koridor temizleme Mana %", 60)); ItemsMenu = menuIni.AddSubMenu("Items"); ItemsMenu.AddGroupLabel("Items Settings"); ItemsMenu.Add("Hydra", new CheckBox("Kullan Hydra / Timat / Titanic")); ItemsMenu.Add("useGhostblade", new CheckBox("Kullan Youmuu's Ghostblade")); ItemsMenu.Add("UseBOTRK", new CheckBox("Kullan Mahvolmus")); ItemsMenu.Add("UseBilge", new CheckBox("Kullan Bilgewater Palasi")); ItemsMenu.AddSeparator(); ItemsMenu.Add("eL", new Slider("Use On Enemy health", 65)); ItemsMenu.Add("oL", new Slider("Use On My health", 65)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Goster Q")); DrawMenu.Add("W", new CheckBox("Goster W")); DrawMenu.Add("E", new CheckBox("Goster E")); DrawMenu.Add("R", new CheckBox("Goster R")); DrawMenu.AddSeparator(); DrawMenu.AddGroupLabel("Ultimate Drawings"); DrawMenu.Add("DrawD", new CheckBox("Goster R Hasari")); DrawMenu.Add("Killable", new CheckBox("Goster Oldurulebilir")); DrawMenu.Add("Stacks", new CheckBox("Goster Pasif Sayisi")); DrawMenu.Add("PPx", new Slider("Passive Stacks Position X", 100, 0, 150)); DrawMenu.Add("PPy", new Slider("Passive Stacks Position Y", 100, 0, 150)); DrawMenu.Add("RHealth", new CheckBox("Goster R den sonra kalicak cani")); DrawMenu.Add("RHx", new Slider("After R health Position", 135, 0, 150)); Q = new Spell.Active(SpellSlot.Q, 400); W = new Spell.Active(SpellSlot.W, 300); E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, 666, 100); R = new Spell.Targeted(SpellSlot.R, 460); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; Orbwalker.OnPostAttack += OnAfterAttack; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Interrupter.OnInterruptableSpell += OnInterruptableTarget; }
public static void Execute() { if (Player.Instance.ChampionName != ChampName) { return; } menuIni = MainMenu.AddMenu("KappaDarius", "KappaDarius"); menuIni.AddGroupLabel("Darius The Dank Memes Master!"); menuIni.AddGroupLabel("Çeviri tradana"); menuIni.AddGroupLabel("Genel Ayarlar"); menuIni.Add("Items", new CheckBox("İtemleri Kullan?")); menuIni.Add("Combo", new CheckBox("Kombo Kullan?")); menuIni.Add("Harass", new CheckBox("Dürtme KUllan?")); menuIni.Add("Clear", new CheckBox("QSS Kullan?")); menuIni.Add("Drawings", new CheckBox("Göstergeler Aç?")); menuIni.Add("KillSteal", new CheckBox("Killçal?")); QMenu = menuIni.AddSubMenu("Q Settings"); QMenu.AddGroupLabel("Q Ayarları"); QMenu.Add("Combo", new CheckBox("Kombo'da Q")); QMenu.Add("Harass", new CheckBox("Dürtmede Q")); QMenu.AddGroupLabel("Lanetemizleme Ayarı Q için"); QMenu.Add("Clear", new CheckBox("Q İle Lanetemizleme")); QMenu.Add("Qlc", new Slider("Q için en az minyon >=", 3, 1, 10)); QMenu.AddSeparator(); QMenu.AddGroupLabel("Ek Ayarlar"); QMenu.Add("QE", new CheckBox("Her zaman Qdan Önce E", false)); QMenu.Add("Stick", new CheckBox("Q atılacak Hedefe Doğru Yürü")); QMenu.Add("QAA", new CheckBox("Diğer düz vuruşu beklerken Q Kullan", false)); QMenu.Add("range", new CheckBox("Düşman düzvuruş menzilindeyken Q atma", false)); QMenu.Add("Flee", new CheckBox("Kaçarken Q (Hedef Takip Etmeyi Yok Say)")); QMenu.Add("QFlee", new Slider("Kaçarken Q için canım şundan az %", 90, 0, 100)); QMenu.Add("Qaoe", new CheckBox("Alan Hasarı için Otomatik Q")); QMenu.Add("Qhit", new Slider("Q kaç kişiye vuracaksa >=", 3, 1, 5)); WMenu = menuIni.AddSubMenu("W Settings"); WMenu.AddGroupLabel("W Ayarları"); WMenu.Add("Combo", new CheckBox("Komboda W")); WMenu.Add("Harass", new CheckBox("Dürtmede W")); WMenu.Add("Clear", new CheckBox("Lanetemizlemede W")); WMenu.AddGroupLabel("Ek Ayarlar"); WMenu.Add("AAr", new CheckBox("W ile Düzvuruş Resetle")); EMenu = menuIni.AddSubMenu("E Settings"); EMenu.AddGroupLabel("E Ayarları"); EMenu.Add("Combo", new CheckBox("Komboda E")); EMenu.Add("Harass", new CheckBox("Dürtmede E")); EMenu.AddGroupLabel("Ek Ayarları"); EMenu.Add("Interrupt", new CheckBox("Tehlikeli yeteneği bozmak için E kullan")); RMenu = menuIni.AddSubMenu("R Settings"); RMenu.AddGroupLabel("R Ayarları"); RMenu.Add("Combo", new CheckBox("R ile Komboyu bitir(hedefi mahvet)")); RMenu.Add("stack", new CheckBox("R kullanmak için Yük(kanama)", false)); RMenu.Add("count", new Slider("R için Yük Say >=", 5, 0, 5)); RMenu.Add("SaveR", new CheckBox("Eğer hedef düzvuruşla ölecek mesafedeyse R kullanma", false)); RMenu.Add("SR", new Slider("Eğer hedef şu kadar düzvuruşla ölecekse R Kullanma X", 1, 0, 6)); RMenu.Add("semiR", new KeyBind("Yarı Otomatik R", false, KeyBind.BindTypes.HoldActive)); KillStealMenu = menuIni.AddSubMenu("KillSteal"); KillStealMenu.AddGroupLabel("KillÇalma Ayarları"); KillStealMenu.Add("Rks", new CheckBox("R İle çal")); if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerDot")) != null) { KillStealMenu.Add("IGP", new CheckBox("Tutuştur+Kanamayla öldür")); KillStealMenu.Add("IG", new CheckBox("Sadece Tutuştur", false)); KillStealMenu.AddLabel("Tutuştur ve Kanamanın hasarını hesaplayarak hareket et"); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Dürtme"); ManaMenu.Add("harassmana", new Slider("En az mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lanetemizleme"); ManaMenu.Add("lanemana", new Slider("En az mana %", 60, 0, 100)); ItemsMenu = menuIni.AddSubMenu("Items"); ItemsMenu.AddGroupLabel("İtem Ayarları"); ItemsMenu.Add("Hydra", new CheckBox("Kullan Hydra / Timat / Haşmetli Hydra")); ItemsMenu.Add("useGhostblade", new CheckBox("Kullan Youmuu'nun kılıcı")); ItemsMenu.Add("UseBOTRK", new CheckBox("Mahvolmuş Kılıç Kullan")); ItemsMenu.Add("UseBilge", new CheckBox("BilgeWater Palası Kullan")); ItemsMenu.AddSeparator(); ItemsMenu.Add("eL", new Slider("Kullanmak için düşmanın canı", 65, 0, 100)); ItemsMenu.Add("oL", new Slider("Kullanmak için benim canım", 65, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Q", new CheckBox("Göster Q")); DrawMenu.Add("W", new CheckBox("Göster W")); DrawMenu.Add("E", new CheckBox("Göster E")); DrawMenu.Add("R", new CheckBox("Göster R")); DrawMenu.AddSeparator(); DrawMenu.AddGroupLabel("Ulti Göstergesi"); DrawMenu.Add("DrawD", new CheckBox("T hasarını Göster")); DrawMenu.Add("Killable", new CheckBox("Ölecek hedefi Göster")); DrawMenu.Add("Stacks", new CheckBox("Pasif Yükü Göster")); DrawMenu.Add("PPx", new Slider("Pasif Yük Pozisyonu X", 100, 0, 150)); DrawMenu.Add("PPy", new Slider("Pasid Yük Pozisyonu Y", 100, 0, 150)); DrawMenu.Add("RHealth", new CheckBox("R den sonraki canı göster")); DrawMenu.Add("RHx", new Slider("Rden sonra Can Pozisyonu", 135, 0, 150)); Q = new Spell.Active(SpellSlot.Q, 400); W = new Spell.Active(SpellSlot.W, 300); E = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Cone, 250, 666, 100); R = new Spell.Targeted(SpellSlot.R, 460); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; Orbwalker.OnPostAttack += OnAfterAttack; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Interrupter.OnInterruptableSpell += OnInterruptableTarget; }