private void Awake() { WMS.Initialize(); commandBufferManager = GetComponentInChildren <WeatherMakerCommandBufferManagerScript>(); if (commandBufferManager == null) { Debug.LogError("CommandBufferManager needs to be set on WeatherMakerScript"); } CheckPerformanceProfile(); }
private void Awake() { WMS.Initialize(); if (ResourceContainer == null) { Debug.LogError("Please ensure you have set a resource container on the WeatherMakerScript, this is required to load Weather Maker resources properly"); } commandBufferManager = GetComponentInChildren <WeatherMakerCommandBufferManagerScript>(); if (commandBufferManager == null) { Debug.LogError("CommandBufferManager needs to be set on WeatherMakerScript"); } CheckPerformanceProfile(); }
private void OnEnable() { #if UNITY_EDITOR if (GameObject.FindObjectsOfType <WeatherMakerScript>().Length > 1) { Debug.LogError("Only one WeatherMakerScript should exist in your game. Use the WeatherMakerPrefab and call DontDestroyOnLoad."); } #endif nullInstances.Clear(); WMS.Initialize(); PrecipitationManager = FindIfNull <IPrecipitationManager, WeatherMakerPrecipitationManagerScript>(PrecipitationManager); CloudManager = FindIfNull <ICloudManager, WeatherMakerCloudManagerScript>(CloudManager); if (CloudManager == null) { CloudManager = FindIfNull <ICloudManager, WeatherMakerCloudManager2DScript>(CloudManager); } SkyManager = FindIfNull <ISkyManager, WeatherMakerSkyManagerScript>(SkyManager); AuroraManager = FindIfNull <IAuroraManager, WeatherMakerAuroraManagerScript>(AuroraManager); FogManager = FindIfNull <IFogManager, WeatherMakerFogManagerScript>(FogManager); WindManager = FindIfNull <IWindManager, WeatherMakerWindManagerScript>(WindManager); ThunderAndLightningManager = FindIfNull <IThunderAndLightningManager, WeatherMakerThunderAndLightningManagerScript>(ThunderAndLightningManager); PlayerSoundManager = FindIfNull <IPlayerSoundManager, WeatherMakerPlayerSoundManagerScript>(PlayerSoundManager); // wire up lightning bolt lights to the light manager if (Application.isPlaying) { if (WeatherMakerLightManagerScript.Instance != null && WeatherMakerThunderAndLightningScript.Instance != null) { WeatherMakerThunderAndLightningScript.Instance.LightningBoltScript.LightAddedCallback += LightningLightAdded; WeatherMakerThunderAndLightningScript.Instance.LightningBoltScript.LightRemovedCallback += LightningLightRemoved; } if (transform.parent != null) { Debug.LogError("Weather Maker prefab should not have a parent"); } else if (IsPermanent) { DontDestroyOnLoad(gameObject); } } }
private static void AddChildren(WMS.Layer layer, TreeNodeCollection nodes) { if (layer.Children != null) { foreach (var child in layer.Children) { var childNode = nodes.Add(child.Title); childNode.Tag = child; AddChildren(child, childNode.Nodes); } } if (layer.Style != null) { foreach (var style in layer.Style) { // layer.Style[0]. var styleNode = nodes.Add(style.Title); styleNode.Tag = style; } } }
private void AddTiledLayer(WMS.Layer wmsLayer, Style style) { double baseTileDegrees = 180; var totalLevels = 12; var styles = style != null ? style.Name : ""; var url = FillBoundingBoxUrl(MakeWmsGetMapUrl(wmsLayer.Name, styles, 0, 0, 0, 0, 256, 256, "", "")); var baseLevel = 1; var imageType = ".png"; double meanRadius = 300000000; //todo var referenceFrame = LayerManager.CurrentMap; var thumbUrl = "http://www.worldwidetelescope.org/wwtweb/thumbnail.aspx?name=" + referenceFrame; var ish = new ImageSetHelper(wmsLayer.Title, url, ImageSetType.Planet, BandPass.Visible, ProjectionType.Equirectangular, (int)(uint)url.GetHashCode32(), baseLevel, totalLevels, 512, baseTileDegrees, imageType, true, "", 0, 0, 0, false, thumbUrl, false, false, 1, 0, 0, wmsLayer.Abstract, "", "", "", meanRadius, referenceFrame); if (AddAsLayer.Checked == false) { Earth3d.MainWindow.CurrentImageSet = ish; } else { var layer = new ImageSetLayer(ish); layer.Enabled = true; layer.Name = wmsLayer.Title; layer.ReferenceFrame = LayerManager.CurrentMap; LayerManager.Add(layer, true); } }