public void WInteger_Add4() { WInteger w = new WInteger(0, 0, 10); w.Add(10001); Assert.AreEqual(1, w.Value); }
public void Splice(int targetStop) { int totalSymbols = 7; int topBuffer = 3; streamFinished = true; currentStop = new WInteger(targetStop, 0, symbols.Count); currentStop.Add(totalSymbols); spliceBuffer = totalSymbols + topBuffer; }