public static WGConnectingView CreateConnectingView() { Object obj = Resources.Load("pbConnectingView"); if (obj != null) { GameObject go = Instantiate(obj) as GameObject; WGConnectingView cv = go.GetComponent <WGConnectingView>(); return(cv); } return(null); }
public WGConnectingView showConnecting() { if (conView == null) { conView = WGConnectingView.CreateConnectingView(); SDK.AddChild(conView.gameObject, goTopView); conView.alertViewBehavriour = (ab, alert) => { if (ab == MDAlertBehaviour.DID_HIDDEN) { conView.gameObject.SetActive(false); } }; } conView.gameObject.SetActive(true); conView.showView(); return(conView); }