コード例 #1
0
    private void ParseWEP(string path, bool UseDebug)
    {
        WEP parser = new WEP();

        parser.UseDebug = UseDebug;
        parser.Parse(path);
        parser.BuildPrefab(true);
    }
コード例 #2
0
    public void onLoad()
    {
        foreach (Transform child in container.transform)
        {
            Destroy(child.gameObject);
        }

        WEP wepModelParser = new WEP();

        wepModelParser.Parse(conf.VSPath + "OBJ/" + WEPFilePath + ".WEP");
        GameObject wepGO = wepModelParser.BuildGameObject();

        wepGO.transform.parent        = container.transform;
        wepGO.transform.localPosition = Vector3.zero;
        wepGO.transform.localRotation = new Quaternion();
        wepGO.transform.localScale    = Vector3.one * 25;
        actualiseCAT();
    }