public System.Threading.Tasks.Task DeleteAsync(WCFGameLibrary.Model.Game game) { return(base.Channel.DeleteAsync(game)); }
public void Add(WCFGameLibrary.Model.Game game) { base.Channel.Add(game); }
public void Delete(WCFGameLibrary.Model.Game game) { base.Channel.Delete(game); }
public void Save(WCFGameLibrary.Model.Game game) { base.Channel.Save(game); }