コード例 #1
0
        static public List <UnityEngine.Vector4> ListFromVtArray(VtVec4fArray input)
        {
            var output = UsdIo.ArrayAllocator.Malloc <UnityEngine.Vector4>(input.size());

            unsafe
            {
                fixed(UnityEngine.Vector4 *p = output)
                {
                    input.CopyToArray((IntPtr)p);
                }
            }
            return(output.ToList());
        }
コード例 #2
0
 static public UnityEngine.Color[] ColorFromVtArray(VtVec4fArray input,
                                                    ref UnityEngine.Color[] output)
 {
     if (output.Length != input.size())
     {
         output = UsdIo.ArrayAllocator.Malloc <UnityEngine.Color>(input.size());
     }
     unsafe
     {
         fixed(UnityEngine.Color *p = output)
         {
             input.CopyToArray((IntPtr)p);
         }
     }
     return(output);
 }