private void GameClientOnChatServerMessage(VsadilNestihl.Networking.Messages.Chat.ChatServerMessage chatServerMessage) { if (!_gameViewLoaded) { _preGameLoadServerMessages.Add(chatServerMessage.Message); return; } _gameView.ChatServerMessage(chatServerMessage.Message); }
private void GameClientOnChatServerMessage(VsadilNestihl.Networking.Messages.Chat.ChatServerMessage chatServerMessage) { ChatServerMessage?.Invoke(chatServerMessage.Message); }