/// <summary> /// Calls the voronoi API in order to build the voronoi cells. /// </summary> public void Construct() { //Construct VoronoiWrapper.Construct(); //Build Maps VoronoiWrapper.CreateVertexMap(); VoronoiWrapper.CreateEdgeMap(); VoronoiWrapper.CreateCellMap(); //long maxEdgeSize = VoronoiWrapper.GetEdgeMapMaxSize(); //long maxEdgeIndexSize = VoronoiWrapper.GetEdgeIndexMapMaxSize(); this.CountVertices = VoronoiWrapper.CountVertices(); this.CountEdges = VoronoiWrapper.CountEdges(); this.CountCells = VoronoiWrapper.CountCells(); }