public void VoronoiFactory_MakeVoronoiSFTest_TrapazoidResult_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(9.67f, 10.75f)); Seeds.Add(new Vector2(13.38f, 9.17f)); Seeds.Add(new Vector2(5.62f, 8.1f)); Seeds.Add(new Vector2(11f, 6.07f)); Seeds.Add(new Vector2(11f, 3.06f)); Vector2 Boundry = new Vector2(15f, 15f); Vector2[] expectedVerticies = { new Vector2(10.938f, 8.581f), new Vector2(8.627f, 7.924f), new Vector2(7.359f, 4.565f), new Vector2(16.169f, 4.565f) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Vector2[] actualVerticies = actual.Verticies; for (int i = 0; i < actualVerticies.Length; i++) { Assert.AreEqual(expectedVerticies[i].X, actualVerticies[i].X, 0.05); Assert.AreEqual(expectedVerticies[i].Y, actualVerticies[i].Y, 0.05); } }
public void VoronoiFactory_MakeVoronoiSFTest_FourWayIntersect_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(2.5f, 1.5f)); Seeds.Add(new Vector2(1f, 2f)); Seeds.Add(new Vector2(2f, 2f)); Seeds.Add(new Vector2(1f, 1f)); Seeds.Add(new Vector2(2f, 1f)); Vector2 Boundry = new Vector2(15f, 15f); Vector2[] expectedVerticies = { new Vector2(2f, 1.5f), new Vector2(1.5f, 1.5f) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Vector2[] actualVerticies = actual.Verticies; for (int i = 0; i < actualVerticies.Length; i++) { Assert.AreEqual(expectedVerticies[i].X, actualVerticies[i].X, 0.05); Assert.AreEqual(expectedVerticies[i].Y, actualVerticies[i].Y, 0.05); } }
public void VoronoiFactory_MakeVoronoiSFTest_SeedSpreadDefault_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(13.9f, 6.76f)); Seeds.Add(new Vector2(12.7f, 10.6f)); Seeds.Add(new Vector2(8.7f, 7.7f)); Seeds.Add(new Vector2(7.1f, 4.24f)); Seeds.Add(new Vector2(4.6f, 11.44f)); Vector2 Boundry = new Vector2(15f, 15f); Vector2[] expectedVerticies = { new Vector2(8.737f, 11.858f), new Vector2(11.458f, 8.104f), new Vector2(4.711f, 7.445f), new Vector2(10.828f, 4.616f) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Vector2[] actualVerticies = actual.Verticies; for (int i = 0; i < actualVerticies.Length; i++) { Assert.AreEqual(expectedVerticies[i].X, actualVerticies[i].X, 0.05); Assert.AreEqual(expectedVerticies[i].Y, actualVerticies[i].Y, 0.05); } }
public void VoronoiFactory_MakeVoronoiSFTest_TwoPolygon2_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(28.7f, 8.47f)); Seeds.Add(new Vector2(38.3f, 16.12f)); Seeds.Add(new Vector2(30.56f, 10.78f)); Seeds.Add(new Vector2(29f, 5.2f)); Seeds.Add(new Vector2(25.2f, 16.16f)); Vector2 Boundry = new Vector2(15f, 15f); Vector2[] expectedVerticies = { new Vector2(31.754f, 17.329f), new Vector2(26.528f, 12.123f), new Vector2(32.661f, 7.185f), new Vector2(11.390f, 5.233f), new Vector2(40.208f, 5.075f) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Vector2[] actualVerticies = actual.Verticies; for (int i = 0; i < actualVerticies.Length; i++) { Assert.AreEqual(expectedVerticies[i].X, actualVerticies[i].X, 0.05); Assert.AreEqual(expectedVerticies[i].Y, actualVerticies[i].Y, 0.05); } }
public void VoronoiFactory_MakeVoronoiSFTest_TwoPolygon_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(10.96f, 7.53f)); Seeds.Add(new Vector2(16.16f, 16.4f)); Seeds.Add(new Vector2(10.43f, 10.2f)); Seeds.Add(new Vector2(10.6f, 4.46f)); Seeds.Add(new Vector2(4.16f, 16.67f)); Vector2 Boundry = new Vector2(15f, 15f); Vector2[] expectedVerticies = { new Vector2(10.153f, 16.204f), new Vector2(16.786f, 10.074f), new Vector2(1.637f, 7.067f), new Vector2(0.695f, 7.039f), new Vector2(26.985f, 4.095f) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Vector2[] actualVerticies = actual.Verticies; for (int i = 0; i < actualVerticies.Length; i++) { Assert.AreEqual(expectedVerticies[i].X, actualVerticies[i].X, 0.05); Assert.AreEqual(expectedVerticies[i].Y, actualVerticies[i].Y, 0.05); } }
public void VoronoiFactory_MakeVoronoiSFTest_SeedSpreadUniform_Passes() { //Arrange List <Vector2> Seeds = new List <Vector2>(); Seeds.Add(new Vector2(2f, 2f)); Seeds.Add(new Vector2(1f, 2f)); Seeds.Add(new Vector2(1.5f, 1.5f)); Seeds.Add(new Vector2(2f, 1f)); Seeds.Add(new Vector2(1f, 1f)); Vector2 Boundry = new Vector2(3, 3); Vector2[] expectedVerticies = { new Vector2(1.5f, 2f), new Vector2(1f, 1.5f), new Vector2(2f, 1.5f), new Vector2(1.5f, 1) }; //Act VoronoiDiagram actual = VorannoyedFactory.MakeVoronoiSF(Seeds, Boundry); //Assert Assert.AreEqual(expectedVerticies, actual.Verticies); }