// Start is called before the first frame update void Start() { _volumeSlider = volumeSlider.GetComponent <Slider>(); _sfxSlider = sfxSlider.GetComponent <Slider>(); _musicSlider = musicSlider.GetComponent <Slider>(); _ambienceSlider = ambienceSlider.GetComponent <Slider>(); volumeScript = GetComponent <VolumeScript>(); if (ImplSettingsFromMenu.Instance) { volumeScript.masterVolumeDB = ImplSettingsFromMenu.Instance.MasterVolume; _volumeSlider.value = ImplSettingsFromMenu.Instance.SliderMaster; volumeScript.sfxVolumeDB = ImplSettingsFromMenu.Instance.SFXVolume; _sfxSlider.value = ImplSettingsFromMenu.Instance.SliderSFX; volumeScript.musicVolumeDB = ImplSettingsFromMenu.Instance.MusicVolume; _musicSlider.value = ImplSettingsFromMenu.Instance.SliderMusic; volumeScript.ambienceVolumeDB = ImplSettingsFromMenu.Instance.AmbianceVolume; _ambienceSlider.value = ImplSettingsFromMenu.Instance.SliderAmbiance; } }
// Use this for initialization private void Awake() { candleStickScript = this.transform.Find("CandleStick").GetComponent <CandleStickScript>(); volumeScript = this.transform.Find("Volume").GetComponent <VolumeScript>(); }