public bool HitTest(Point point) { if (InputPassThroughElement is object) { var hit = VisualRoot?.GetVisualAt(point, x => x != this); if (hit is object) { return(!InputPassThroughElement.IsVisualAncestorOf(hit)); } } return(true); }
public bool HitTest(Point point) { if (InputPassThroughElement is object) { var p = point.Transform(this.TransformToVisual(VisualRoot)!.Value); var hit = VisualRoot.GetVisualAt(p, x => x != this); if (hit is object) { return !InputPassThroughElement.IsVisualAncestorOf(hit); } } return true; }