public static void PrintDraft() { if (newMap[PlayerCurrentCol, PlayerCurrentRow].VisitedHint != true) { VisitedPointOfInterest.Add($"[{newMap[PlayerCurrentCol, PlayerCurrentRow].Column},{newMap[PlayerCurrentCol, PlayerCurrentRow].Row}]: Draft"); } Console.WriteLine("You detected draft in this cavern"); }
public static void PrintBats() { if (newMap[PlayerCurrentCol, PlayerCurrentRow].VisitedHint != true) { VisitedPointOfInterest.Add($"[{newMap[PlayerCurrentCol, PlayerCurrentRow].Column},{newMap[PlayerCurrentCol, PlayerCurrentRow].Row}]: Bats"); } Console.WriteLine("You walked in to a group of bats"); }
//Below three Print methods print the hint to alert player the current cavern they're in contain hints of thier surrounding caverns. public static void PrintBlood() { if (newMap[PlayerCurrentCol, PlayerCurrentRow].VisitedHint != true) { VisitedPointOfInterest.Add($"[{newMap[PlayerCurrentCol, PlayerCurrentRow].Column},{newMap[PlayerCurrentCol, PlayerCurrentRow].Row}]: Blood"); } Console.WriteLine("You see blood in this cavern"); }