//----- method ----- /// <summary> 初期化. </summary> public virtual void Initialize() { if (initialized) { return; } var srDebug = SRDebug.Instance; var sendReportManager = SendReportManager.Instance; VisibilityChangedDelegate onPanelVisibilityChanged = visible => { if (visible && gameObject.activeInHierarchy) { UpdateView(); } }; srDebug.PanelVisibilityChanged += onPanelVisibilityChanged; UpdateView(); sendReportManager.OnRequestReportAsObservable() .Subscribe(_ => { AddReportTitle(); UpdateView(); }) .AddTo(this); sendReportManager.OnReportCompleteAsObservable() .Subscribe(x => OnReportComplete(x)) .AddTo(this); sendReportButton.OnClickAsObservable() .Subscribe(_ => { if (sendReportDisposable != null) { PostCancel(); } else { sendReportDisposable = Observable.FromCoroutine(() => SendReport()) .Subscribe(__ => sendReportDisposable = null) .AddTo(this); } }) .AddTo(this); initialized = true; }
//----- method ----- /// <summary> 初期化. </summary> public virtual void Initialize() { if (initialized) { return; } aesManaged = CreateAesManaged(); reportForm = new List <IMultipartFormSection>(); var srDebug = SRDebug.Instance; VisibilityChangedDelegate onPanelVisibilityChanged = visible => { if (visible && gameObject.activeInHierarchy) { UpdateContents(); } }; srDebug.PanelVisibilityChanged += onPanelVisibilityChanged; UpdateView(); sendReportButton.OnClickAsObservable() .Subscribe(_ => { if (sendReportDisposable != null) { PostCancel(); } else { sendReportDisposable = Observable.FromCoroutine(() => PostReport()) .Subscribe(__ => { sendReportDisposable = null; }) .AddTo(this); } }) .AddTo(this); titleInputField.ObserveEveryValueChanged(x => x.text) .Subscribe(x => UnityUtility.SetActive(sendReportButton, !string.IsNullOrEmpty(x))) .AddTo(this); titleInputField.text = string.Empty; commentInputField.text = string.Empty; initialized = true; }
public void Initialize() { if (!initialized && IsEnable()) { SRDebug.Init(); var srDebug = SRDebug.Instance; UnityUtility.SetActive(blockCollider, srDebug.IsDebugPanelVisible); VisibilityChangedDelegate onPanelVisibilityChanged = visible => { if (visible) { background.color = defaultColor; currentLogType = null; lastShowLogTime = Time.realtimeSinceStartup; } UnityUtility.SetActive(blockCollider, visible); }; srDebug.PanelVisibilityChanged += onPanelVisibilityChanged; button.OnClickAsObservable() .Subscribe(_ => srDebug.ShowDebugPanel()) .AddTo(this); ApplicationLogHandler.Instance.OnLogReceiveAsObservable() .Subscribe(x => OnLogReceive(x)) .AddTo(this); #if ENABLE_SRDEBUGGER SRTrackLogService.Initialize(); #endif UnityUtility.SetActive(blockCollider, false); background.color = defaultColor; initialized = true; } }
//----- method ----- public void Initialize() { if (!initialized && IsEnable) { SRDebug.Init(); var srDebug = SRDebug.Instance; var logTracker = UnityLogTracker.Instance; var applicationLogHandler = ApplicationLogHandler.Instance; SetTouchBlock(touchBlock); VisibilityChangedDelegate onPanelVisibilityChanged = visible => { if (visible) { background.color = defaultColor; currentLogType = null; lastShowLogTime = Time.realtimeSinceStartup; } UnityUtility.SetActive(touchBlock, visible); }; srDebug.PanelVisibilityChanged += onPanelVisibilityChanged; button.OnClickAsObservable() .Subscribe(_ => srDebug.ShowDebugPanel()) .AddTo(this); applicationLogHandler.OnReceivedThreadedAllAsObservable() .ObserveOnMainThread() .Subscribe(x => OnLogReceive(x)) .AddTo(this); logTracker.Initialize(); background.color = defaultColor; initialized = true; } }