コード例 #1
0
ファイル: Ledger.cs プロジェクト: hodldeeznuts/ToolkitPoints
        public LedgerRecord GetLedgerRecord(string username, Service service)
        {
            Viewer viewer;

            if (ViewerController.ViewerExists(service, username))
            {
                viewer = ViewerController.GetViewer(service, username);
            }
            else
            {
                viewer = ViewerController.CreateViewer(service, username, 0);
            }

            LedgerRecord ledgerRecord;

            ledgerRecord = LedgerRecords.Find((lr) => lr.Username == username && lr.Service == service);

            if (ledgerRecord == null)
            {
                ledgerRecord = new LedgerRecord()
                {
                    Username     = username,
                    Service      = service,
                    PointBalance = 0
                };
            }

            return(ledgerRecord);
        }
コード例 #2
0
        public static List <Viewer> FindViewersInChatterWrapper()
        {
            ChatterWrapper chatterWrapper = JsonConvert.DeserializeObject <ChatterWrapper>(TwitchAPI.lastChatterDownload);

            List <Viewer> chatterNames = new List <Viewer>();

            List <string[]> chatterGroups = new List <string[]>()
            {
                chatterWrapper.chatters.admins,
                chatterWrapper.chatters.broadcaster,
                chatterWrapper.chatters.global_mods,
                chatterWrapper.chatters.moderators,
                chatterWrapper.chatters.staff,
                chatterWrapper.chatters.viewers,
                chatterWrapper.chatters.vips
            };

            foreach (string[] list in chatterGroups)
            {
                foreach (string username in list)
                {
                    if (ViewerController.ViewerExists(Service.Twitch, username))
                    {
                        chatterNames.Add(ViewerController.GetViewer(Service.Twitch, username));
                    }
                    else
                    {
                        chatterNames.Add(ViewerController.CreateViewer(Service.Twitch, username, 0));
                    }
                }
            }

            return(chatterNames);
        }
コード例 #3
0
        public void UnassignUserFromPawn(string username)
        {
            pawnsTracked.Remove(username);

            // if viewer previously existed, add them back to queue

            if (ViewerController.ViewerExists(username))
            {
                TryAddUsernameToQueue(username);
            }
        }
コード例 #4
0
ファイル: MessageLog.cs プロジェクト: n0meu/ToolkitCore
        public static void LogMessage(ChatMessage chatMessage)
        {
            if (LastChatMessages.Count >= chatMessageQueueLength - 1)
            {
                LastChatMessages.RemoveAt(0);
            }

            LastChatMessages.Add(chatMessage);

            if (ViewerController.ViewerExists(chatMessage.Username))
            {
                ViewerTracker.UpdateViewer(ViewerController.GetViewer(chatMessage.Username));
            }
        }
コード例 #5
0
ファイル: ViewerInterface.cs プロジェクト: n0meu/ToolkitCore
        public override void ParseMessage(ITwitchMessage twitchCommand)
        {
            if (twitchCommand == null)
            {
                return;
            }

            Viewer viewer;

            if (ViewerController.ViewerExists(twitchCommand.Username))
            {
                viewer = ViewerController.GetViewer(twitchCommand.Username);
            }
            else
            {
                viewer = ViewerController.CreateViewer(twitchCommand.Username);
            }

            if (viewer != null && twitchCommand.ChatMessage != null)
            {
                viewer.UpdateViewerFromMessage(twitchCommand.ChatMessage);
            }
        }
コード例 #6
0
        public override void DoWindowContents(Rect inRect)
        {
            // Left Side

            Text.Anchor = TextAnchor.MiddleCenter;

            Rect leftArrow   = new Rect(0f, 0f, 32f, 32f);
            Rect middleLabel = new Rect(leftArrow.width + padding, 0f, 200f, 32f);
            Rect rightArrow  = new Rect(middleLabel.x + middleLabel.width + padding, 0f, 32f, 32f);

            if (Widgets.ButtonText(leftArrow, "<"))
            {
                PreviousPawn();
            }

            Widgets.Label(middleLabel, selectedPawn.NameFullColored);

            if (Widgets.ButtonText(rightArrow, ">"))
            {
                NextPawn();
            }

            leftArrow.y   += 37f;
            middleLabel.y += 37f;
            rightArrow.y  += 37f;

            if (Widgets.ButtonText(leftArrow, "<", true, true, false))
            {
            }

            Widgets.Label(middleLabel, PawnUtilities.groupOfPawnsLabel);

            if (Widgets.ButtonText(rightArrow, ">", true, true, false))
            {
            }

            Text.Anchor = TextAnchor.MiddleLeft;

            // Right Side

            Rect pawnCard = new Rect(inRect.width - 124 - padding, 0, 124, 124);

            PawnUtilities.DrawColonist(pawnCard, selectedPawn);

            // Bottom Section

            Rect pawnInformation = new Rect(0f, 140f, 240f, 24f);

            if (assignedUsername != null)
            {
                // Viewer Assigned
                Widgets.Label(pawnInformation, $"<color=green>Assigned User</color>: {assignedUsername}");

                PawnUtilities.NewLine(pawnInformation, out Rect unassignButton);
                unassignButton.width = 140f;

                if (Widgets.ButtonText(unassignButton, "Unassign Viewer"))
                {
                    component.UnassignUserFromPawn(assignedUsername);
                    UpdateInfoFromPawnChange();
                }
            }
            else
            {
                // Viewer Not Assigned
                Widgets.Label(pawnInformation, "<color=red>Not Assigned</color>");

                PawnUtilities.NewLine(pawnInformation, out Rect usernamesInfo);

                Widgets.Label(usernamesInfo, $"Users in Queue: {component.NumOfViewersInQueue}");

                PawnUtilities.NewLine(usernamesInfo, out Rect pickUsername);

                if (component.NumOfViewersInQueue > 0)
                {
                    Widgets.Label(pickUsername, "Pick Viewer: ");

                    pickUsername.x    += 100f;
                    pickUsername.width = 80f;
                    Text.Anchor        = TextAnchor.MiddleCenter;

                    if (Widgets.ButtonText(pickUsername, "Next"))
                    {
                        NextUsername();
                    }

                    pickUsername.x += 100f;

                    if (Widgets.ButtonText(pickUsername, "Random"))
                    {
                        RandomUsername();
                    }

                    pickUsername.x     = 0;
                    pickUsername.width = usernamesInfo.width;
                }

                PawnUtilities.NewLine(pickUsername, out Rect usernameInput);

                if (usernameFromQueue != null)
                {
                    usernameFromQueue = Widgets.TextEntryLabeled(usernameInput, "Assign to Viewer: ", usernameFromQueue);
                }
                else
                {
                    usernameFromQueue = Widgets.TextEntryLabeled(usernameInput, "Assign to Viewer: ", "");
                }

                PawnUtilities.NewLine(usernameInput, out Rect assignButton);

                if (usernameFromQueue != null & Widgets.ButtonText(assignButton, "Confirm Assignment"))
                {
                    bool viewerDataExists = ViewerController.ViewerExists(usernameFromQueue);

                    string pawnName = usernameFromQueue;

                    if (viewerDataExists)
                    {
                        string displayName = ViewerController.GetViewer(usernameFromQueue).DisplayName;
                        if (displayName != null && displayName != string.Empty)
                        {
                            pawnName = displayName;
                        }
                    }

                    component.TryAssigningUserToPawn(pawnName, selectedPawn);
                    UpdateInfoFromPawnChange();
                }
            }

            Text.Anchor = TextAnchor.UpperLeft;
        }