/// <summary> /// 艦隊の索敵値を計算します。 /// </summary> /// <returns></returns> public static int CalcFleetViewRange(this Fleet fleet, ViewRangeCalcLogic logic) { if (fleet == null || fleet.Ships.Length == 0) { return(0); } if (logic == ViewRangeCalcLogic.Type1) { return(fleet.Ships.Sum(x => x.ViewRange)); } if (logic == ViewRangeCalcLogic.Type2) { // http://wikiwiki.jp/kancolle/?%C6%EE%C0%BE%BD%F4%C5%E7%B3%A4%B0%E8#area5 // [索敵装備と装備例] によって示されている計算式 // stype=7 が偵察機 (2 倍する索敵値)、stype=8 が電探 var spotter = fleet.Ships.SelectMany( x => x.SlotItems .Zip(x.OnSlot, (i, o) => new { Item = i.Info, Slot = o }) .Where(a => a.Item.RawData.api_type.Get(1) == 7) .Where(a => a.Slot > 0) .Select(a => a.Item.RawData.api_saku) ).Sum(); var radar = fleet.Ships.SelectMany( x => x.SlotItems .Where(i => i.Info.RawData.api_type.Get(1) == 8) .Select(i => i.Info.RawData.api_saku) ).Sum(); return((spotter * 2) + radar + (int)Math.Sqrt(fleet.Ships.Sum(x => x.ViewRange) - spotter - radar)); } return(0); }
public static double CalcViewRange(this Fleet fleet) { return(ViewRangeCalcLogic.Get(KanColleClient.Current.Settings.ViewRangeCalcType).Calc(fleet.Ships)); }