コード例 #1
0
        public override async Task <ViewFriendsResponse> ViewFriends(ViewFriendsRequest request, ServerCallContext context)
        {
            DbUserModel dbUserModel = context.UserState["user"] as DbUserModel;

            if (dbUserModel == null)
            {
                return new ViewFriendsResponse()
                       {
                           Status = ResponseFactory.createResponse(ResponseType.UNAUTHORIZED)
                       }
            }
            ;

            ViewFriendsResponse response = new ViewFriendsResponse();
            var friends = (await Task.WhenAll(
                               (await dbUserModel.GetFriends())
                               .Select(async it =>
            {
                return(it.PlayerId == dbUserModel.UserModel.Id ? (await DbUserModel.GetUserFromGuid(it.FriendId)).AsUser() : (await DbUserModel.GetUserFromGuid(it.PlayerId)).AsUser());
            }
                                       )
                               )).ToList();

            response.Friends.AddRange(friends);
            response.Status = ResponseFactory.createResponse(ResponseType.SUCCESS);
            return(response);
        }
コード例 #2
0
        public void BlockingAFriendRemovesThemAsAFriend()
        {
            client.SendFriendRequest(new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            });

            authHelper.loginToAccount("userTwo");
            client.AcceptFriendRequest(new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            });

            // Ensure players are friends
            ViewFriendsResponse friends = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friends.Status.IsSuccess, true);
            Assert.AreEqual(1, friends.Friends.Count);


            BlockPlayerResponse blockResponse = client.BlockPlayer(new BlockPlayerRequest()
            {
                UserIdToBlock = authHelper.getAccountId("userOne"),
            });

            Assert.AreEqual(blockResponse.Status.IsSuccess, true);

            // Ensure players are not friends
            ViewFriendsResponse friendsAfterBlock = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friendsAfterBlock.Status.IsSuccess, true);
            Assert.AreEqual(0, friendsAfterBlock.Friends.Count);
        }
コード例 #3
0
        public void OriginalPlayerCanViewFriendAfterOtherPlayerAcceptsRequest()
        {
            authHelper.loginToAccount("userOne");

            SendFriendRequestRequest request = new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            };

            SendFriendRequestResponse response = client.SendFriendRequest(request);

            Assert.AreEqual(response.Status.IsSuccess, true);

            authHelper.loginToAccount("userTwo");

            AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            };

            AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest);

            Assert.AreEqual(acceptResponse.Status.IsSuccess, true);

            authHelper.loginToAccount("userOne");

            ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friendResponse.Status.IsSuccess, true);
            Assert.AreEqual(1, friendResponse.Friends.Count);
            Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userTwo")));
        }
コード例 #4
0
        public void BlockingAPlayerRemovesThemAsAFriend()
        {
            authHelper.loginToAccount("userOne");

            SendFriendRequestRequest request = new SendFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userTwo")
            };

            SendFriendRequestResponse response = client.SendFriendRequest(request);

            Assert.AreEqual(response.Status.IsSuccess, true);

            authHelper.loginToAccount("userTwo");

            AcceptFriendRequestRequest friendRequest = new AcceptFriendRequestRequest()
            {
                FriendId = authHelper.getAccountId("userOne"),
            };

            AcceptFriendRequestResponse acceptResponse = client.AcceptFriendRequest(friendRequest);

            Assert.AreEqual(acceptResponse.Status.IsSuccess, true);

            ViewFriendsResponse friendResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(friendResponse.Status.IsSuccess, true);
            Assert.AreEqual(1, friendResponse.Friends.Count);
            Assert.IsTrue(friendResponse.Friends.Any((friend) => friend.Id == authHelper.getAccountId("userOne")));

            BlockPlayerRequest blockRequest = new BlockPlayerRequest()
            {
                UserIdToBlock = authHelper.getAccountId("userOne")
            };

            BlockPlayerResponse blockResponse = client.BlockPlayer(blockRequest);

            Assert.AreEqual(blockResponse.Status.IsSuccess, true);

            // Make sure the players are not friends.
            ViewFriendsResponse blockFriendListResponse = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(blockFriendListResponse.Status.IsSuccess, true);
            Assert.AreEqual(0, blockFriendListResponse.Friends.Count);

            authHelper.loginToAccount("userOne");

            // Make sure the players are not friends.
            ViewFriendsResponse blockFriendListResponseUserOne = client.ViewFriends(new ViewFriendsRequest());

            Assert.AreEqual(blockFriendListResponseUserOne.Status.IsSuccess, true);
            Assert.AreEqual(0, blockFriendListResponseUserOne.Friends.Count);
        }
コード例 #5
0
        public override async Task <ViewFriendsResponse> ViewFriends(ViewFriendsRequest request, ServerCallContext context)
        {
            RedisUserModel user = context.UserState["user"] as RedisUserModel;

            if (user == null)
            {
                return new ViewFriendsResponse()
                       {
                           Status = ResponseFactory.createResponse(ResponseType.UNAUTHORIZED)
                       }
            }
            ;

            ViewFriendsResponse response = new ViewFriendsResponse();

            response.Friends.AddRange((await user.GetFriends()).ConvertAll(input => input.asUser()));
            response.Status = ResponseFactory.createResponse(ResponseType.SUCCESS);
            return(response);
        }
コード例 #6
0
ファイル: FriendService.cs プロジェクト: query-wow/CypherCore
 BattlenetRpcErrorCode HandleViewFriends(ViewFriendsRequest request, ViewFriendsResponse response)
 {
     Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method FriendsService.ViewFriends: {1}",
                  GetCallerInfo(), request.ToString());
     return(BattlenetRpcErrorCode.RpcNotImplemented);
 }
コード例 #7
0
ファイル: FriendService.cs プロジェクト: query-wow/CypherCore
        public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
        {
            switch (methodId)
            {
            case 1:
            {
                SubscribeRequest request = new SubscribeRequest();
                request.MergeFrom(stream);


                SubscribeResponse     response = new SubscribeResponse();
                BattlenetRpcErrorCode status   = HandleSubscribe(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.Subscribe(bgs.protocol.friends.v1.SubscribeRequest: {1}) returned bgs.protocol.friends.v1.SubscribeResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 2:
            {
                SendInvitationRequest request = new SendInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleSendInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.SendInvitation(bgs.protocol.SendInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 3:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleAcceptInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.AcceptInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 4:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleRevokeInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RevokeInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 5:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleDeclineInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.DeclineInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 6:
            {
                GenericInvitationRequest request = new GenericInvitationRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleIgnoreInvitation(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.IgnoreInvitation(bgs.protocol.GenericInvitationRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 7:
            {
                AssignRoleRequest request = new AssignRoleRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleAssignRole(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.AssignRole(bgs.protocol.friends.v1.AssignRoleRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 8:
            {
                GenericFriendRequest request = new GenericFriendRequest();
                request.MergeFrom(stream);


                GenericFriendResponse response = new GenericFriendResponse();
                BattlenetRpcErrorCode status   = HandleRemoveFriend(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RemoveFriend(bgs.protocol.friends.v1.GenericFriendRequest: {1}) returned bgs.protocol.friends.v1.GenericFriendResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 9:
            {
                ViewFriendsRequest request = new ViewFriendsRequest();
                request.MergeFrom(stream);


                ViewFriendsResponse   response = new ViewFriendsResponse();
                BattlenetRpcErrorCode status   = HandleViewFriends(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.ViewFriends(bgs.protocol.friends.v1.ViewFriendsRequest: {1}) returned bgs.protocol.friends.v1.ViewFriendsResponse: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 10:
            {
                UpdateFriendStateRequest request = new UpdateFriendStateRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleUpdateFriendState(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.UpdateFriendState(bgs.protocol.friends.v1.UpdateFriendStateRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 11:
            {
                UnsubscribeRequest request = new UnsubscribeRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleUnsubscribe(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.Unsubscribe(bgs.protocol.friends.v1.UnsubscribeRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            case 12:
            {
                GenericFriendRequest request = new GenericFriendRequest();
                request.MergeFrom(stream);


                NoData response = new NoData();
                BattlenetRpcErrorCode status = HandleRevokeAllInvitations(request, response);
                Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.RevokeAllInvitations(bgs.protocol.friends.v1.GenericFriendRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
                             GetCallerInfo(), request.ToString(), response.ToString(), status);
                if (status == 0)
                {
                    SendResponse(token, response);
                }
                else
                {
                    SendResponse(token, status);
                }
                break;
            }

            /*case 13:
             *  {
             *      GetFriendListRequest request = new GetFriendListRequest();
             *      request.MergeFrom(stream);
             *
             *
             *      GetFriendListResponse response = new GetFriendListResponse();
             *      BattlenetRpcErrorCode status = HandleGetFriendList(request, response);
             *      Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.GetFriendList(bgs.protocol.friends.v1.GetFriendListRequest: {1}) returned bgs.protocol.friends.v1.GetFriendListResponse: {2} status: {3}.",
             *        GetCallerInfo(), request.ToString(), response.ToString(), status);
             *      if (status == 0)
             *          SendResponse(token, response);
             *      else
             *          SendResponse(token, status);
             *      break;
             *  }
             * case 14:
             *  {
             *      CreateFriendshipRequest request = new CreateFriendshipRequest();
             *      request.MergeFrom(stream);
             *
             *
             *      NoData response = new NoData();
             *      BattlenetRpcErrorCode status = HandleCreateFriendship(request, response);
             *      Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method FriendsService.CreateFriendship(bgs.protocol.friends.v1.CreateFriendshipRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
             *        GetCallerInfo(), request.ToString(), response.ToString(), status);
             *      if (status == 0)
             *          SendResponse(token, response);
             *      else
             *          SendResponse(token, status);
             *      break;
             *  }*/
            default:
                Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
                SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod);
                break;
            }
        }