コード例 #1
0
        private void OnPageRemoved(object sender, TypedCollectionEventArgs <KryptonPage> e)
        {
            if (!Navigator.IsDisposed && _events)
            {
                // Get the associated check button view element
                ViewDrawNavCheckButtonBase checkButton = _pageLookup[e.Item];
                ViewDrawBorderEdge         buttonEdge  = _buttonEdgeLookup[e.Item];

                // Must unhook from events
                checkButton.ButtonDragRectangle -= OnCheckButtonDragRect;
                checkButton.ButtonDragOffset    -= OnCheckButtonDragOffset;
                checkButton.NeedPaint            = null;

                // Tell the views they are no longer required
                checkButton.Dispose();
                buttonEdge.Dispose();

                // Remove the views from the group
                _viewLayout.Remove(checkButton);
                _viewLayout.Remove(buttonEdge);

                // Remove associations from the lookup dictionarys
                _pageLookup.Remove(e.Item);
                _buttonEdgeLookup.Remove(e.Item);

                // Set correct ordering and dock setting
                ReorderCheckButtons();

                // Need to repaint to show the change
                Navigator.PerformNeedPaint(true);
            }
        }
コード例 #2
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        private void ReorderCheckButtons()
        {
            // Clear out the child list
            _viewLayout.Clear();

            // Always add the filler as the first item
            _viewLayout.Add(_oldRoot);

            VisualOrientation     checkButtonOrient = ResolveButtonOrientation();
            RelativePositionAlign alignment         = Navigator.Stack.StackAlignment;
            Orientation           stackOrient       = Navigator.Stack.StackOrientation;
            Orientation           buttonEdgeOrient  = (stackOrient == Orientation.Vertical ? Orientation.Horizontal : Orientation.Vertical);
            ViewDockStyle         dockNear          = (stackOrient == Orientation.Vertical ? ViewDockStyle.Top : ViewDockStyle.Left);
            ViewDockStyle         dockFar           = (stackOrient == Orientation.Vertical ? ViewDockStyle.Bottom : ViewDockStyle.Right);

            // Start stacking from the top/left if not explicitly set to be far aligned
            bool dockTopLeft = (alignment != RelativePositionAlign.Far);

            // Add back the pages in the order they are in collection
            foreach (KryptonPage page in Navigator.Pages)
            {
                // Check that a view element exists for the page
                if (_pageLookup.ContainsKey(page))
                {
                    // Get the associated view elements
                    ViewDrawNavCheckButtonBase checkButton = _pageLookup[page];
                    ViewDrawBorderEdge         buttonEdge  = _buttonEdgeLookup[page];

                    checkButton.Checked     = (Navigator.SelectedPage == page);
                    checkButton.Orientation = checkButtonOrient;
                    checkButton.HasFocus    = (_hasFocus && (Navigator.SelectedPage == page));
                    checkButton.Visible     = page.LastVisibleSet;
                    buttonEdge.Visible      = page.LastVisibleSet;
                    buttonEdge.Orientation  = buttonEdgeOrient;

                    // Add to the child collection with the correct docking style
                    if (dockTopLeft)
                    {
                        _viewLayout.Insert(1, checkButton);
                        _viewLayout.Insert(1, buttonEdge);
                        _viewLayout.SetDock(buttonEdge, dockNear);
                        _viewLayout.SetDock(checkButton, dockNear);
                    }
                    else
                    {
                        _viewLayout.Add(buttonEdge, dockFar);
                        _viewLayout.Add(checkButton, dockFar);
                    }

                    // All entries after the selected page are docked at the bottom/right unless
                    // we have been set to stack near or far, in which case we do not change.
                    if (checkButton.Checked && (alignment == RelativePositionAlign.Center))
                    {
                        dockTopLeft = false;
                    }
                }
            }
        }
コード例 #3
0
        private void RecreateView()
        {
            // Remove all the existing layout content except the old root at postiion 0
            ViewBase firstChild = _viewLayout[0];

            _viewLayout.Clear();
            _viewLayout.Add(firstChild);

            // Start stacking from the top/left if not explicitly set to be far aligned
            RelativePositionAlign alignment   = Navigator.Stack.StackAlignment;
            Orientation           stackOrient = Navigator.Stack.StackOrientation;
            ViewDockStyle         dockNear    = (stackOrient == Orientation.Vertical ? ViewDockStyle.Top : ViewDockStyle.Left);
            ViewDockStyle         dockFar     = (stackOrient == Orientation.Vertical ? ViewDockStyle.Bottom : ViewDockStyle.Right);

            bool dockTopLeft = (alignment != RelativePositionAlign.Far);

            foreach (KryptonPage page in Navigator.Pages)
            {
                // Grab the page associated view elements
                ViewDrawNavCheckButtonStack checkButton = (ViewDrawNavCheckButtonStack)_pageLookup[page];
                ViewDrawBorderEdge          buttonEdge  = _buttonEdgeLookup[page];

                // Add to the child collection with the correct docking style
                if (dockTopLeft)
                {
                    _viewLayout.Insert(1, checkButton);
                    _viewLayout.Insert(1, buttonEdge);
                    _viewLayout.SetDock(buttonEdge, dockNear);
                    _viewLayout.SetDock(checkButton, dockNear);
                }
                else
                {
                    _viewLayout.Add(buttonEdge, dockFar);
                    _viewLayout.Add(checkButton, dockFar);
                }

                // All entries after the selected page are docked at the bottom/right unless
                // we have been set to stack near or far, in which case we do not change.
                if (checkButton.Checked && (alignment == RelativePositionAlign.Center))
                {
                    dockTopLeft = false;
                }
            }
        }
コード例 #4
0
        private void OnPageInserted(object sender, TypedCollectionEventArgs <KryptonPage> e)
        {
            if (!Navigator.IsDisposed && _events)
            {
                // Create the draw view element for the check button and provide page it represents
                ViewDrawNavCheckButtonStack checkButton = new ViewDrawNavCheckButtonStack(Navigator, e.Item, ResolveButtonOrientation());

                // Provide the drag rectangle when requested for this button
                checkButton.ButtonDragRectangle += OnCheckButtonDragRect;
                checkButton.ButtonDragOffset    += OnCheckButtonDragOffset;

                // Need to know when check button needs repainting
                checkButton.NeedPaint = NeedPaintDelegate;

                // Set the initial state
                checkButton.Visible = e.Item.LastVisibleSet;
                checkButton.Enabled = e.Item.Enabled;
                checkButton.Checked = (Navigator.SelectedPage == e.Item);

                // Find the border edge palette to use
                PaletteBorderEdge buttonEdgePalette = (Navigator.Enabled ? Navigator.StateNormal.BorderEdge :
                                                       Navigator.StateDisabled.BorderEdge);

                // Create the border edge for use next to the check button
                ViewDrawBorderEdge buttonEdge = new ViewDrawBorderEdge(buttonEdgePalette, Navigator.Stack.StackOrientation)
                {
                    Visible = e.Item.LastVisibleSet
                };

                // Add to lookup dictionary
                _pageLookup.Add(e.Item, checkButton);
                _buttonEdgeLookup.Add(e.Item, buttonEdge);

                // Set correct ordering and dock setting
                ReorderCheckButtons();

                // Need to repaint to show the change
                Navigator.PerformNeedPaint(true);
            }
        }
コード例 #5
0
        private void CreateNavCheckButtons()
        {
            // Maintain lookup between page and check button/button edge that represent it
            _pageLookup       = new PageToNavCheckButton();
            _buttonEdgeLookup = new PageToButtonEdge();

            VisualOrientation     checkButtonOrient = ResolveButtonOrientation();
            RelativePositionAlign alignment         = Navigator.Stack.StackAlignment;
            Orientation           stackOrient       = Navigator.Stack.StackOrientation;
            Orientation           buttonEdgeOrient  = (stackOrient == Orientation.Vertical ? Orientation.Horizontal : Orientation.Vertical);
            ViewDockStyle         dockNear          = (stackOrient == Orientation.Vertical ? ViewDockStyle.Top : ViewDockStyle.Left);
            ViewDockStyle         dockFar           = (stackOrient == Orientation.Vertical ? ViewDockStyle.Bottom : ViewDockStyle.Right);

            // Cache the border edge palette to use
            PaletteBorderEdge buttonEdgePalette = (Navigator.Enabled ? Navigator.StateNormal.BorderEdge :
                                                   Navigator.StateDisabled.BorderEdge);

            // Start stacking from the top/left if not explicitly set to be far aligned
            bool dockTopLeft = (alignment != RelativePositionAlign.Far);

            // Create a check button to represent each krypton page
            foreach (KryptonPage page in Navigator.Pages)
            {
                // Create the draw view element for the check button and provide page it represents
                ViewDrawNavCheckButtonStack checkButton = new ViewDrawNavCheckButtonStack(Navigator, page, checkButtonOrient);

                // Provide the drag rectangle when requested for this button
                checkButton.ButtonDragRectangle += OnCheckButtonDragRect;
                checkButton.ButtonDragOffset    += OnCheckButtonDragOffset;

                // Need to know when check button needs repainting
                checkButton.NeedPaint = NeedPaintDelegate;

                // Set the initial state
                checkButton.Visible     = page.LastVisibleSet;
                checkButton.Enabled     = page.Enabled;
                checkButton.Checked     = (Navigator.SelectedPage == page);
                checkButton.Orientation = checkButtonOrient;

                // Create the border edge for use next to the check button
                ViewDrawBorderEdge buttonEdge = new ViewDrawBorderEdge(buttonEdgePalette, buttonEdgeOrient)
                {
                    Visible = page.LastVisibleSet
                };

                // Add to lookup dictionary
                _pageLookup.Add(page, checkButton);
                _buttonEdgeLookup.Add(page, buttonEdge);

                // Add to the child collection with the correct docking style
                if (dockTopLeft)
                {
                    _viewLayout.Insert(1, checkButton);
                    _viewLayout.Insert(1, buttonEdge);
                    _viewLayout.SetDock(buttonEdge, dockNear);
                    _viewLayout.SetDock(checkButton, dockNear);
                }
                else
                {
                    _viewLayout.Add(buttonEdge, dockFar);
                    _viewLayout.Add(checkButton, dockFar);
                }

                // All entries after the selected page are docked at the bottom/right unless
                // we have been set to stack near or far, in which case we do not change.
                if (checkButton.Checked && (alignment == RelativePositionAlign.Center))
                {
                    dockTopLeft = false;
                }
            }

            // Need to monitor changes in the page collection to reflect in layout bar
            Navigator.Pages.Inserted += OnPageInserted;
            Navigator.Pages.Removed  += OnPageRemoved;
            Navigator.Pages.Cleared  += OnPagesCleared;
            _events = true;
        }
コード例 #6
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        /// <summary>
        /// Initialize a new instance of the ViewDrawButton class.
        /// </summary>
        /// <param name="paletteDisabled">Palette source for the disabled state.</param>
        /// <param name="paletteNormal">Palette source for the normal state.</param>
        /// <param name="paletteTracking">Palette source for the tracking state.</param>
        /// <param name="palettePressed">Palette source for the pressed state.</param>
        /// <param name="paletteCheckedNormal">Palette source for the normal checked state.</param>
        /// <param name="paletteCheckedTracking">Palette source for the tracking checked state.</param>
        /// <param name="paletteCheckedPressed">Palette source for the pressed checked state.</param>
        /// <param name="paletteMetric">Palette source for metric values.</param>
        /// <param name="buttonValues">Source for content values.</param>
        /// <param name="orientation">Visual orientation of the content.</param>
        /// <param name="useMnemonic">Use mnemonics.</param>
        public ViewDrawButton(IPaletteTriple paletteDisabled,
                              IPaletteTriple paletteNormal,
                              IPaletteTriple paletteTracking,
                              IPaletteTriple palettePressed,
                              IPaletteTriple paletteCheckedNormal,
                              IPaletteTriple paletteCheckedTracking,
                              IPaletteTriple paletteCheckedPressed,
                              IPaletteMetric paletteMetric,
                              IContentValues buttonValues,
                              VisualOrientation orientation,
                              bool useMnemonic)
        {
            // Remember the source information
            _paletteDisabled        = paletteDisabled;
            _paletteNormal          = paletteNormal;
            _paletteTracking        = paletteTracking;
            _palettePressed         = palettePressed;
            _paletteCheckedNormal   = paletteCheckedNormal;
            _paletteCheckedTracking = paletteCheckedTracking;
            _paletteCheckedPressed  = paletteCheckedPressed;
            CurrentPalette          = _paletteNormal;

            // Default to not being checked
            Checked           = false;
            AllowUncheck      = true;
            _dropDown         = false;
            _splitter         = false;
            _dropDownPosition = VisualOrientation.Right;

            // Create the drop down view
            _drawDropDown       = new ViewLayoutCenter(1);
            _drawDropDownButton = new ViewDrawDropDownButton();
            _drawDropDown.Add(_drawDropDownButton);
            _drawOuterSeparator = new ViewLayoutSeparator(1);

            // Create the view used to draw the split edge
            _edgeRedirect    = new PaletteBorderEdgeRedirect(_paletteNormal.PaletteBorder, null);
            _drawSplitBorder = new ViewDrawBorderEdge(new PaletteBorderEdge(_edgeRedirect, null), CommonHelper.VisualToOrientation(orientation));

            // Our view contains background and border with content inside
            _drawContent = new ViewDrawContent(_paletteNormal.PaletteContent, buttonValues, orientation);
            _drawCanvas  = new ViewDrawSplitCanvas(_paletteNormal.PaletteBack, _paletteNormal.PaletteBorder, paletteMetric, PaletteMetricPadding.None, orientation);

            // Use a docker layout to organize the contents of the canvas
            LayoutDocker = new ViewLayoutDocker
            {
                { _drawContent, ViewDockStyle.Fill },
                { _drawSplitBorder, ViewDockStyle.Right },
                { _drawDropDown, ViewDockStyle.Right },
                { _drawOuterSeparator, ViewDockStyle.Right }
            };
            LayoutDocker.Tag = this;

            // Pass the mnemonic default to the content view
            _drawContent.UseMnemonic = useMnemonic;

            // Place the content inside the canvas
            _drawCanvas.Add(LayoutDocker);

            // Set initial view element visible states
            UpdateDropDown();

            // Place the canvas inside ourself
            Add(_drawCanvas);
        }
コード例 #7
0
        /// <summary>
        /// Initialize a new instance of the ViewLayoutScrollViewport class.
        /// </summary>
        /// <param name="rootControl">Top level visual control.</param>
        /// <param name="viewportFiller">View element to place inside viewport.</param>
        /// <param name="paletteBorderEdge">Palette for use with the border edge.</param>
        /// <param name="paletteMetrics">Palette source for metrics.</param>
        /// <param name="metricPadding">Metric used to get view padding.</param>
        /// <param name="metricOvers">Metric used to get overposition.</param>
        /// <param name="orientation">Orientation for the viewport children.</param>
        /// <param name="alignment">Alignment of the children within the viewport.</param>
        /// <param name="animateChange">Animate changes in the viewport.</param>
        /// <param name="vertical">Is the viewport vertical.</param>
        /// <param name="needPaintDelegate">Delegate for notifying paint requests.</param>
        public ViewLayoutScrollViewport(VisualControl rootControl,
                                        ViewBase viewportFiller,
                                        PaletteBorderEdge paletteBorderEdge,
                                        IPaletteMetric paletteMetrics,
                                        PaletteMetricPadding metricPadding,
                                        PaletteMetricInt metricOvers,
                                        VisualOrientation orientation,
                                        RelativePositionAlign alignment,
                                        bool animateChange,
                                        bool vertical,
                                        NeedPaintHandler needPaintDelegate)
        {
            Debug.Assert(rootControl != null);
            Debug.Assert(viewportFiller != null);
            Debug.Assert(needPaintDelegate != null);

            // We need a way to notify changes in layout
            _needPaintDelegate = needPaintDelegate;

            // By default we are showing the contained viewport in vertical scrolling
            _viewportVertical = vertical;

            // Our initial visual orientation should match the parameter
            Orientation = orientation;

            // Create the child viewport
            Viewport = new ViewLayoutViewport(paletteMetrics, metricPadding,
                                              metricOvers, ViewportOrientation(_viewportVertical),
                                              alignment, animateChange)
            {
                // Default to same alignment for both directions
                CounterAlignment = alignment,

                // We always want the viewport to fill any remainder space
                FillSpace = true
            };

            // Put the provided element inside the viewport
            Viewport.Add(viewportFiller);

            // Hook into animation step events
            Viewport.AnimateStep += OnAnimateStep;

            // To prevent the contents of the viewport from being able to draw outside
            // the viewport (such as having child controls) we use a ViewLayoutControl
            // that uses a child control to restrict the drawing region.
            ViewControl = new ViewLayoutControl(rootControl, Viewport)
            {
                InDesignMode = rootControl.InDesignMode
            };

            // Create the scrollbar and matching border edge
            ScrollbarV  = new ViewDrawScrollBar(true);
            ScrollbarH  = new ViewDrawScrollBar(false);
            BorderEdgeV = new ViewDrawBorderEdge(paletteBorderEdge, System.Windows.Forms.Orientation.Vertical);
            BorderEdgeH = new ViewDrawBorderEdge(paletteBorderEdge, System.Windows.Forms.Orientation.Horizontal);

            // Hook into scroll position changes
            ScrollbarV.ScrollChanged += OnScrollVChanged;
            ScrollbarH.ScrollChanged += OnScrollHChanged;

            // Add with appropriate docking style
            Add(ViewControl, ViewDockStyle.Fill);
            Add(BorderEdgeV, ViewDockStyle.Right);
            Add(BorderEdgeH, ViewDockStyle.Bottom);
            Add(ScrollbarV, ViewDockStyle.Right);
            Add(ScrollbarH, ViewDockStyle.Bottom);
        }
コード例 #8
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawMonth class.
        /// </summary>
        /// <param name="calendar">Reference to calendar provider.</param>
        /// <param name="months">Reference to months instance.</param>
        /// <param name="redirector">Redirector for getting values.</param>
        /// <param name="needPaintDelegate">Delegate for requesting paint changes.</param>
        public ViewDrawMonth(IKryptonMonthCalendar calendar,
                             ViewLayoutMonths months,
                             PaletteRedirect redirector,
                             NeedPaintHandler needPaintDelegate)
            : base(false)
        {
            _calendar = calendar;
            _months   = months;

            // Add a header for showing the month/year value
            _drawContent  = new ViewDrawContent(_calendar.StateNormal.Header.Content, this, VisualOrientation.Top);
            _borderForced = new PaletteBorderInheritForced(_calendar.StateNormal.Header.Border);
            _borderForced.ForceBorderEdges(PaletteDrawBorders.None);
            _drawHeader = new ViewDrawDocker(_calendar.StateNormal.Header.Back, _borderForced, null)
            {
                { _drawContent, ViewDockStyle.Fill }
            };
            Add(_drawHeader);

            // Create the left/right arrows for moving the months
            _arrowPrev        = new ButtonSpecCalendar(this, PaletteButtonSpecStyle.Previous, RelativeEdgeAlign.Near);
            _arrowNext        = new ButtonSpecCalendar(this, PaletteButtonSpecStyle.Next, RelativeEdgeAlign.Far);
            _arrowPrev.Click += OnPrevMonth;
            _arrowNext.Click += OnNextMonth;
            _buttonSpecs      = new CalendarButtonSpecCollection(this)
            {
                _arrowPrev,
                _arrowNext
            };

            // Using a button spec manager to add the buttons to the header
            _buttonManager = new ButtonSpecManagerDraw(_calendar.CalendarControl, redirector, null, _buttonSpecs,
                                                       new[] { _drawHeader },
                                                       new IPaletteMetric[] { _calendar.StateCommon },
                                                       new[] { PaletteMetricInt.HeaderButtonEdgeInsetCalendar },
                                                       new[] { PaletteMetricPadding.None },
                                                       _calendar.GetToolStripDelegate, needPaintDelegate);

            // Create stacks for holding display items
            ViewLayoutStack namesStack = new(true);
            ViewLayoutStack weeksStack = new(true);
            ViewLayoutStack daysStack  = new(false);

            _numberStack = new ViewLayoutStack(false);
            weeksStack.Add(_numberStack);
            weeksStack.Add(daysStack);

            // Add day names
            _drawMonthDayNames = new ViewDrawMonthDayNames(_calendar, _months);
            _drawWeekCorner    = new ViewLayoutWeekCorner(_calendar, _months, _calendar.StateNormal.Header.Border);
            namesStack.Add(_drawWeekCorner);
            namesStack.Add(_drawMonthDayNames);
            Add(namesStack);
            Add(weeksStack);

            // Add border between week numbers and days area
            _borderEdgeRedirect = new PaletteBorderEdgeRedirect(_calendar.StateNormal.Header.Border, null);
            _borderEdge         = new PaletteBorderEdge(_borderEdgeRedirect, null);
            _drawBorderEdge     = new ViewDrawBorderEdge(_borderEdge, Orientation.Vertical);
            _drawWeekNumbers    = new ViewDrawWeekNumbers(_calendar, _months);
            ViewLayoutDocker borderLeftDock = new()
            {
                { _drawWeekNumbers, ViewDockStyle.Left },
                { new ViewLayoutSeparator(0, 4), ViewDockStyle.Top },