public void Reset(bool resetIndex) { if (resetIndex) { _index = 0; } RemoveAllViews(); ViewCollection.Clear(); for (int i = 0; i < _numVisible; i++) { AddContainerViews(); } SetupAnimation(); LoadData(); }
public void Reset(bool resetIndex) { if (resetIndex) { _index = 0; } RemoveAllViews(); ViewCollection.Clear(); for (int i = 0; i < _numVisible; i++) { AddContainerViews(); } SetupAnimation(); LoadData(); }