void Start() { movieObject = GameObject.Find("GameManager").GetComponent <GameManager>().movieObject; gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); spawnObjectList = new List <string>(); videoData = gameManager.videoData; }
void Awake() { if (XMLFileName != null) { parser.LoadXML(XMLFileName); objectData = parser.ParseMarkerXML(); videoData = parser.ParseVideoXML(); } outsideCameraObject = new Dictionary <string, GameObject>(); spawningObject = new List <MarkerXMLWrapper>(); }
public static Vector2 GetUV(VideoXMLWrapper video, int pos_x, int pos_y) { return(new Vector2((float)pos_x / (float)video.Width, (float)(video.Height - pos_y) / (float)video.Height)); }