public async Task <IActionResult> PutPublisher([FromRoute] int id, [FromBody] Publisher publisher) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != publisher.PubId) { return(BadRequest()); } _context.Entry(publisher).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PublisherExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <IActionResult> PutGameGenre([FromRoute] int id, [FromBody] GameGenre gameGenre) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != gameGenre.GameGenreId) { return(BadRequest()); } _context.Entry(gameGenre).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameGenreExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }