void PlaceInPodium() { //Ordenar en el podio //Poner puntuación en UI //Ejecutar animación de victoria List <Player> orderedPlayers = victoryManager.GetOrderedPlayers(); for (int i = 0; i < orderedPlayers.Count; i++) { orderedPlayers[i].transform.position = podiumPositions[i].transform.position; orderedPlayers[i].transform.rotation = Quaternion.LookRotation(-Vector3.forward, Vector3.up); orderedPlayers[i].PlayVictoryAnimation(i); orderedPlayers[i].ForceLookForward(); panels[i].enabled = true; playerScores[i].enabled = true; playerScores[i].text = orderedPlayers[i].score.ToString(); playerNames[i].enabled = true; if (!GameManager.isLocalGame) { playerNames[i].text = orderedPlayers[i].userInfo.id; } else { if (GameManager.english) { playerNames[i].text = "P" + orderedPlayers[i].playerNumber; } else { playerNames[i].text = "P" + orderedPlayers[i].playerNumber; } } } }