/// <summary> /// Vibrate a gamepad with an instensity of leftIntensity on the left motor, and an intensity of rightIntensity /// on the right motor, FOREVER. Don't forget to call StopVibration!<br/> <br/> /// Calling this on AnyGamepad vibrates all gamepads. /// </summary> public virtual void VibrateAdvanced(float leftIntensity, float rightIntensity) { vibration.VibrateAdvanced(leftIntensity, rightIntensity); }