コード例 #1
0
 public void ChangeDepth(int from, int to)
 {
     if (Instances.Count > from && Instances.Count > to)
     {
         Vex.IInstance temp = Instances[from];
         Instances.RemoveAt(from);
         Instances.Insert(to, temp);
     }
     HasSaveableChanges = true;
 }
コード例 #2
0
 public void SwapDepths(int[] from, int[] to)
 {
     if (from.Length == to.Length)
     {
         for (int i = 0; i < from.Length; i++)
         {
             if (Instances.Count > from[i] && Instances.Count > to[i])
             {
                 Vex.IInstance temp = Instances[to[i]];
                 Instances[to[i]]         = Instances[from[i]];
                 Instances[to[i]].Depth   = Instances[from[i]].Depth;
                 Instances[from[i]]       = temp;
                 Instances[from[i]].Depth = temp.Depth;
             }
         }
         HasSaveableChanges = true;
     }
 }