public abstract unsafe void VertexStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 3), Flow(FlowDirection.In)] float *coords);
public abstract void VertexStream2([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 2), Flow(FlowDirection.In)] Span <int> coords);
public abstract void VertexStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] int x, [Flow(FlowDirection.In)] int y, [Flow(FlowDirection.In)] int z);
public static unsafe void VertexStream1(this AtiVertexStreams thisApi, [Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 1), Flow(FlowDirection.In)] ReadOnlySpan <int> coords) { // SpanOverloader thisApi.VertexStream1(stream, in coords.GetPinnableReference()); }
public abstract unsafe void VertexStream2([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 2), Flow(FlowDirection.In)] int *coords);
public abstract void VertexStream4([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] float x, [Flow(FlowDirection.In)] float y, [Flow(FlowDirection.In)] float z, [Flow(FlowDirection.In)] float w);
public abstract unsafe void VertexStream4([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 4), Flow(FlowDirection.In)] double *coords);
public abstract void NormalStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 3), Flow(FlowDirection.In)] Span <double> coords);
public abstract void VertexBlendEnv([Flow(FlowDirection.In)] VertexStreamATI pname, [Flow(FlowDirection.In)] float param);
public abstract void NormalStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] double nx, [Flow(FlowDirection.In)] double ny, [Flow(FlowDirection.In)] double nz);
public abstract unsafe void NormalStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 3), Flow(FlowDirection.In)] double *coords);
public abstract void ClientActiveVertexStream([Flow(FlowDirection.In)] VertexStreamATI stream);
public partial void NormalStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] sbyte nx, [Flow(FlowDirection.In)] sbyte ny, [Flow(FlowDirection.In)] sbyte nz);
public partial void ClientActiveVertexStream([Flow(FlowDirection.In)] VertexStreamATI stream);
public abstract void VertexStream3([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 3), Flow(FlowDirection.In)] Span <float> coords);
public abstract unsafe void VertexStream1([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 1), Flow(FlowDirection.In)] short *coords);
public abstract void VertexStream4([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] short x, [Flow(FlowDirection.In)] short y, [Flow(FlowDirection.In)] short z, [Flow(FlowDirection.In)] short w);
public abstract void VertexStream1([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] double x);
public abstract void VertexStream4([Flow(FlowDirection.In)] VertexStreamATI stream, [Flow(FlowDirection.In)] double x, [Flow(FlowDirection.In)] double y, [Flow(FlowDirection.In)] double z, [Flow(FlowDirection.In)] double w);
public abstract void VertexStream1([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 1), Flow(FlowDirection.In)] ref double coords);
public abstract void VertexStream4([Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 4), Flow(FlowDirection.In)] Span <double> coords);
public static unsafe void NormalStream3(this AtiVertexStreams thisApi, [Flow(FlowDirection.In)] VertexStreamATI stream, [Count(Count = 3), Flow(FlowDirection.In)] ReadOnlySpan <double> coords) { // SpanOverloader thisApi.NormalStream3(stream, in coords.GetPinnableReference()); }