コード例 #1
0
        private Format ConvertVertexFormatToVulkan(VertexBuilderFormat myFormat)
        {
            switch (myFormat)
            {
            case VertexBuilderFormat.FLOAT1:
                return(Format.R32Sfloat);

            case VertexBuilderFormat.FLOAT2:
                return(Format.R32G32Sfloat);

            case VertexBuilderFormat.FLOAT3:
                return(Format.R32G32B32Sfloat);

            case VertexBuilderFormat.FLOAT4:
                return(Format.R32G32B32A32Sfloat);
            }
            throw new Exception("Invalid VertexBuilder Format passed to GetOffsetSizeFromVulkanFormat!");
        }
コード例 #2
0
        public void AddVertexAttribute(VertexBuilderFormat myFormat)
        {
            uint offset = 0;
            VertexInputAttributeDescription myLastItem;

            if (myVertexAttributes.Count != 0)
            {
                myLastItem = myVertexAttributes.Last();
                offset     = myLastItem.Offset + GetOffsetSizeFromVulkanFormat(myLastItem.Format);
            }
            Format VulkanFormat = ConvertVertexFormatToVulkan(myFormat);

            myVertexAttributes.Add(new VertexInputAttributeDescription {
                Format = VulkanFormat, Binding = myBinding, Location = LastLocation, Offset = offset
            });
            LastLocation++;
            myLastItem             = myVertexAttributes.Last();
            myBindingVertex.Stride = myLastItem.Offset + GetOffsetSizeFromVulkanFormat(myLastItem.Format);
        }