public void Delete() { GL.DeleteVertexArray(_id); foreach (VertexBufferObject vbo in _dataVbos) { vbo.Delete(); } _indexVbo.Delete(); }
public void Delete() { _elementBuffer.Delete(); _vertexBuffer.Delete(); _vertexArrayObject.Delete(); }
public void Delete() { GL.DeleteVertexArray(_id); foreach (VertexBufferObject vbo in _dataVbos) { vbo.Delete(); } _indexVbo.Delete(); }
public void Delete() { _elementBuffer.Delete(); _vertexBuffer.Delete(); _vertexArrayObject.Delete(); }