public LoginWindowViewModel(UserControl view) { _view = view as LoginView; ForceRefresh = Settings.UserSettings.ContainsKey("ForceRefresh") ? bool.Parse(Settings.UserSettings["ForceRefresh"]) : true; Email = Settings.UserSettings["AccountLogin"]; if (!string.IsNullOrEmpty(Settings.UserSettings["AccountPassword"])) { _view.txtPassword.Password = string.Empty.PadLeft(8); //For the visuals } _view.txtPassword.PasswordChanged += new RoutedEventHandler(TxtPassword_PasswordChanged); PropertyChanged += LoginWindow_PropertyChanged; _characterInjector = new CharacterTabInjector(); _statusController = new StatusController(_view.StatusBox); ApplicationState.Model.Authenticating += Model_Authenticating; ApplicationState.Model.Throttled += Model_Throttled; ApplicationState.InitializeFont(Properties.Resources.fontin_regular_webfont); ApplicationState.InitializeFont(Properties.Resources.fontin_smallcaps_webfont); _statusController.DisplayMessage(ApplicationState.Version + " Initialized.\r"); VersionChecker.CheckForUpdates(); //Todo: Feed this in from a setting so that console players will have their preference remembered SelectedRealm = AvailableRealms.First(); }
public LoginWindowViewModel(UserControl view) { this.view = view as LoginView; UseSession = Settings.UserSettings.ContainsKey("UseSessionID") ? bool.Parse(Settings.UserSettings["UseSessionID"]) : false; Email = Settings.UserSettings["AccountLogin"]; this.formChanged = string.IsNullOrEmpty(Settings.UserSettings["AccountPassword"]); if (!this.formChanged) { this.view.txtPassword.Password = string.Empty.PadLeft(8); //For the visuals } this.view.txtPassword.PasswordChanged += new System.Windows.RoutedEventHandler(txtPassword_PasswordChanged); statusController = new StatusController(this.view.StatusBox); ApplicationState.Model.Authenticating += model_Authenticating; ApplicationState.Model.Throttled += model_Throttled; ApplicationState.InitializeFont(Properties.Resources.fontin_regular_webfont); ApplicationState.InitializeFont(Properties.Resources.fontin_smallcaps_webfont); statusController.DisplayMessage(ApplicationState.Version + " Initialized.\r"); VersionChecker.CheckForUpdates(); }
public LoginWindowViewModel(UserControl view) { this.view = view as LoginView; UseSession = Settings.UserSettings.ContainsKey("UseSessionID") ? bool.Parse(Settings.UserSettings["UseSessionID"]) : false; ForceRefresh = Settings.UserSettings.ContainsKey("ForceRefresh") ? bool.Parse(Settings.UserSettings["ForceRefresh"]) : true; Email = Settings.UserSettings["AccountLogin"]; if (!string.IsNullOrEmpty(Settings.UserSettings["AccountPassword"])) { this.view.txtPassword.Password = string.Empty.PadLeft(8); //For the visuals } this.view.txtPassword.PasswordChanged += new RoutedEventHandler(txtPassword_PasswordChanged); PropertyChanged += loginWindow_PropertyChanged; characterInjector = new CharacterTabInjector(); statusController = new StatusController(this.view.StatusBox); ApplicationState.Model.Authenticating += model_Authenticating; ApplicationState.Model.Throttled += model_Throttled; ApplicationState.InitializeFont(Properties.Resources.fontin_regular_webfont); ApplicationState.InitializeFont(Properties.Resources.fontin_smallcaps_webfont); statusController.DisplayMessage($"WTF is {ApplicationState.Version} Initialized. RIP TotalBiscuit.\r"); VersionChecker.CheckForUpdates(); }
public void Start(string[] args) { AppDomain.CurrentDomain.UnhandledException += HandleUnhandledException; if (args.Length > 0) { int port; if (int.TryParse(args[0], out port)) { Settings.Instance.Server.Port = port; } else { if (args[0].StartsWith("--")) { ProcessCommand(args[0].TrimStart('-'), args.Skip(1).ToArray(), true); } else { } } } Console.Title = string.Format(TitleFormat, Settings.Instance.Server.ServerName, 0); Logger.Instance.Log($"Beat Saber Multiplayer Server v{serverVersion}"); VersionChecker.CheckForUpdates(); Logger.Instance.Log($"Hosting Server @ {Settings.Instance.Server.IP}:{Settings.Instance.Server.Port}"); Logger.Instance.Log("Downloading songs from BeatSaver..."); DownloadSongs(); StartServer(); ShutdownEventCatcher.Shutdown += OnServerShutdown; Logger.Instance.Warning($"Use [Help] to display commands"); Logger.Instance.Warning($"Use [Quit] to exit"); while (Thread.CurrentThread.IsAlive) { var x = Console.ReadLine(); if (x == string.Empty) { continue; } var comParts = x?.Split(' '); var comName = comParts[0]; var comArgs = comParts.Skip(1).ToArray(); ProcessCommand(comName, comArgs, false); } }
private void CheckForNewVersionInBackground() { ViewModel.UserMessage = "Checking for updates ..."; Task task = Task.Factory.StartNew(() => { IsNewVersionAvailable = VersionChecker.CheckForUpdates(); }); task.ContinueWith((antecedent) => { ViewModel.UserMessage = ""; if (IsNewVersionAvailable) { StartUpdateTimerToOpenWindow(); } }, TaskScheduler.FromCurrentSynchronizationContext()); }
void Start(string[] args) { AppDomain.CurrentDomain.UnhandledException += HandleUnhandledException; if (args.Length > 0) { if (args[0].StartsWith("--")) { ProcessCommand(args[0].TrimStart('-'), args.Skip(1).ToArray(), true); } else { } } ShutdownEventCatcher.Shutdown += OnShutdown; IP = GetPublicIPv4(); Logger.Instance.Log($"Beat Saber Multiplayer ServerHub v{Assembly.GetEntryAssembly().GetName().Version}"); VersionChecker.CheckForUpdates(); Logger.Instance.Log($"Hosting ServerHub @ {IP}:{Settings.Instance.Server.Port}"); Listener.StartAsync(); Logger.Instance.Warning($"Use [Help] to display commands"); Logger.Instance.Warning($"Use [Quit] to exit"); while (Listener.Listen) { var x = Console.ReadLine(); if (x == string.Empty) { continue; } var comParts = x?.Split(' '); string comName = comParts[0]; string[] comArgs = comParts.Skip(1).ToArray(); ProcessCommand(comName, comArgs, false); } }
private void CheckForNewVersionInBackground() { bool isNewVersionAvailable = false; ViewModel.UserMessage = "Checking for updates ..."; Task task = Task.Factory.StartNew(() => { isNewVersionAvailable = VersionChecker.CheckForUpdates(); }); task.ContinueWith((antecedent) => { ViewModel.UserMessage = ""; if (isNewVersionAvailable) { MessageBoxResult result = System.Windows.MessageBox.Show("There is a new version available. Click 'Yes' to download the latest version (the program will close and re-open).", "Update Available!", MessageBoxButton.YesNo, MessageBoxImage.Question, MessageBoxResult.Yes); if (result == MessageBoxResult.Yes) { ViewModel.UserMessage = "Updating app ..."; VersionChecker.AppUpdater.ReportProgress += AppUpdater_ReportProgress; Task updateTask = Task.Factory.StartNew(() => { VersionChecker.UpdateApplication(); }); updateTask.ContinueWith((updateAntecedent) => { VersionChecker.AppUpdater.ReportProgress -= AppUpdater_ReportProgress; }); } } }); }