private void RequestVerbs(RequestVerbsMessage req) { var channel = req.NetChannel; if (channel == null) { return; } if (!_entityManager.TryGetEntity(req.EntityUid, out var entity)) { return; } var session = _playerManager.GetSessionByChannel(channel); var userEntity = session.AttachedEntity; var data = new List <VerbsResponseMessage.VerbData>(); //Get verbs, component dependent. foreach (var(component, verb) in VerbUtility.GetVerbs(entity)) { if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } if (VerbUtility.IsVerbInvisible(verb, userEntity, component, out var vis)) { continue; } // TODO: These keys being giant strings is inefficient as hell. data.Add(new VerbsResponseMessage.VerbData(verb.GetText(userEntity, component), $"{component.GetType()}:{verb.GetType()}", verb.GetCategory(userEntity, component), vis == VerbVisibility.Visible)); } //Get global verbs. Visible for all entities regardless of their components. foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly())) { if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } if (VerbUtility.IsVerbInvisible(globalVerb, userEntity, entity, out var vis)) { continue; } data.Add(new VerbsResponseMessage.VerbData(globalVerb.GetText(userEntity, entity), globalVerb.GetType().ToString(), globalVerb.GetCategory(userEntity, entity), vis == VerbVisibility.Visible)); } var response = new VerbsResponseMessage(data, req.EntityUid); RaiseNetworkEvent(response, channel); }
private void RequestVerbs(RequestVerbsMessage req, EntitySessionEventArgs eventArgs) { var player = (IPlayerSession)eventArgs.SenderSession; if (!_entityManager.TryGetEntity(req.EntityUid, out var entity)) { Logger.Warning($"{nameof(RequestVerbs)} called on a nonexistant entity with id {req.EntityUid} by player {player}."); return; } var userEntity = player.AttachedEntity; var data = new List <VerbsResponseMessage.NetVerbData>(); //Get verbs, component dependent. foreach (var(component, verb) in VerbUtility.GetVerbs(entity)) { if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } var verbData = verb.GetData(userEntity, component); if (verbData.IsInvisible) { continue; } // TODO: These keys being giant strings is inefficient as hell. data.Add(new VerbsResponseMessage.NetVerbData(verbData, $"{component.GetType()}:{verb.GetType()}")); } //Get global verbs. Visible for all entities regardless of their components. foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly())) { if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } var verbData = globalVerb.GetData(userEntity, entity); if (verbData.IsInvisible) { continue; } data.Add(new VerbsResponseMessage.NetVerbData(verbData, globalVerb.GetType().ToString())); } var response = new VerbsResponseMessage(data.ToArray(), req.EntityUid); RaiseNetworkEvent(response, player.ConnectedClient); }
public override void HandleNetMessage(INetChannel channel, EntitySystemMessage message) { base.HandleNetMessage(channel, message); switch (message) { case RequestVerbsMessage req: { if (!_entityManager.TryGetEntity(req.EntityUid, out var entity)) { return; } var session = _playerManager.GetSessionByChannel(channel); var userEntity = session.AttachedEntity; var data = new List <VerbsResponseMessage.VerbData>(); //Get verbs, component dependent. foreach (var(component, verb) in VerbUtility.GetVerbs(entity)) { if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } if (VerbUtility.IsVerbInvisible(verb, userEntity, component, out var vis)) { continue; } // TODO: These keys being giant strings is inefficient as hell. data.Add(new VerbsResponseMessage.VerbData(verb.GetText(userEntity, component), $"{component.GetType()}:{verb.GetType()}", vis == VerbVisibility.Visible)); } //Get global verbs. Visible for all entities regardless of their components. foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly())) { if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity)) { continue; } if (VerbUtility.IsVerbInvisible(globalVerb, userEntity, entity, out var vis)) { continue; } data.Add(new VerbsResponseMessage.VerbData(globalVerb.GetText(userEntity, entity), globalVerb.GetType().ToString(), vis == VerbVisibility.Visible)); } var response = new VerbsResponseMessage(data, req.EntityUid); RaiseNetworkEvent(response, channel); break; } case UseVerbMessage use: { if (!_entityManager.TryGetEntity(use.EntityUid, out var entity)) { return; } var session = _playerManager.GetSessionByChannel(channel); var userEntity = session.AttachedEntity; foreach (var(component, verb) in VerbUtility.GetVerbs(entity)) { if ($"{component.GetType()}:{verb.GetType()}" != use.VerbKey) { continue; } if (verb.RequireInteractionRange) { var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition) .LengthSquared; if (distanceSquared > VerbUtility.InteractionRangeSquared) { break; } } verb.Activate(userEntity, component); break; } break; } } }