public bool Equals(DestinyMilestoneQuestRewardItem input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( VendorItemIndex == input.VendorItemIndex || (VendorItemIndex.Equals(input.VendorItemIndex)) ) && ( ItemHash == input.ItemHash || (ItemHash.Equals(input.ItemHash)) ) && ( ItemInstanceId == input.ItemInstanceId || (ItemInstanceId.Equals(input.ItemInstanceId)) ) && ( Quantity == input.Quantity || (Quantity.Equals(input.Quantity)) ) && ( HasConditionalVisibility == input.HasConditionalVisibility || (HasConditionalVisibility != null && HasConditionalVisibility.Equals(input.HasConditionalVisibility)) )); }
public bool Equals(DestinyLocationDefinition input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( LocationReleases == input.LocationReleases || (LocationReleases != null && LocationReleases.SequenceEqual(input.LocationReleases)) ) && ( Hash == input.Hash || (Hash.Equals(input.Hash)) ) && ( Index == input.Index || (Index.Equals(input.Index)) ) && ( Redacted == input.Redacted || (Redacted != null && Redacted.Equals(input.Redacted)) )); }
public bool Equals(DestinyMilestoneRewardEntryDefinition input) { if (input == null) { return(false); } return (( RewardEntryHash == input.RewardEntryHash || (RewardEntryHash.Equals(input.RewardEntryHash)) ) && ( RewardEntryIdentifier == input.RewardEntryIdentifier || (RewardEntryIdentifier != null && RewardEntryIdentifier.Equals(input.RewardEntryIdentifier)) ) && ( Items == input.Items || (Items != null && Items.SequenceEqual(input.Items)) ) && ( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( Order == input.Order || (Order.Equals(input.Order)) )); }
public bool Equals(DestinyChecklistEntryDefinition input) { if (input == null) { return(false); } return (( Hash == input.Hash || (Hash.Equals(input.Hash)) ) && ( DisplayProperties == input.DisplayProperties || (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties)) ) && ( DestinationHash == input.DestinationHash || (DestinationHash.Equals(input.DestinationHash)) ) && ( LocationHash == input.LocationHash || (LocationHash.Equals(input.LocationHash)) ) && ( BubbleHash == input.BubbleHash || (BubbleHash.Equals(input.BubbleHash)) ) && ( ActivityHash == input.ActivityHash || (ActivityHash.Equals(input.ActivityHash)) ) && ( ItemHash == input.ItemHash || (ItemHash.Equals(input.ItemHash)) ) && ( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( VendorInteractionIndex == input.VendorInteractionIndex || (VendorInteractionIndex.Equals(input.VendorInteractionIndex)) ) && ( Scope == input.Scope || (Scope != null && Scope.Equals(input.Scope)) )); }
public bool Equals(DestinyMilestoneVendor input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( PreviewItemHash == input.PreviewItemHash || (PreviewItemHash.Equals(input.PreviewItemHash)) )); }
public bool Equals(DestinyItemVendorSourceReference input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( VendorItemIndexes == input.VendorItemIndexes || (VendorItemIndexes != null && VendorItemIndexes.SequenceEqual(input.VendorItemIndexes)) )); }
public bool Equals(DestinyPublicVendorComponent input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( NextRefreshDate == input.NextRefreshDate || (NextRefreshDate != null && NextRefreshDate.Equals(input.NextRefreshDate)) ) && ( Enabled == input.Enabled || (Enabled != null && Enabled.Equals(input.Enabled)) )); }
public bool Equals(DestinyFactionVendorDefinition input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( DestinationHash == input.DestinationHash || (DestinationHash.Equals(input.DestinationHash)) ) && ( BackgroundImagePath == input.BackgroundImagePath || (BackgroundImagePath != null && BackgroundImagePath.Equals(input.BackgroundImagePath)) )); }
public bool Equals(DestinyVendorComponent input) { if (input == null) { return(false); } return (( CanPurchase == input.CanPurchase || (CanPurchase != null && CanPurchase.Equals(input.CanPurchase)) ) && ( Progression == input.Progression || (Progression != null && Progression.Equals(input.Progression)) ) && ( VendorLocationIndex == input.VendorLocationIndex || (VendorLocationIndex.Equals(input.VendorLocationIndex)) ) && ( SeasonalRank == input.SeasonalRank || (SeasonalRank.Equals(input.SeasonalRank)) ) && ( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( NextRefreshDate == input.NextRefreshDate || (NextRefreshDate != null && NextRefreshDate.Equals(input.NextRefreshDate)) ) && ( Enabled == input.Enabled || (Enabled != null && Enabled.Equals(input.Enabled)) )); }