public Quaternion this[VehicleRotationParamId id] { get { return(Quaternion.Identity); } set { /* nothing to do for agents */ } }
public Quaternion this[VehicleRotationParamId id] { get { return(VehicleParams[id]); } set { VehicleParams[id] = value; TriggerOnUpdate(UpdateChangedFlags.Physics); } }
public Quaternion this[VehicleRotationParamId id] { get { return(RootPart[id]); } set { RootPart[id] = value; } }