public Veggie GetVeggie(string id, double priceReduction) { Veggie veggie = _veggie.Find(veggie => veggie.Id == id).FirstOrDefault(); veggie.Price = veggie.Price * priceReduction; return(veggie); }
public async Task <CreateVeggiePayload> UpdateVeggie([FromBody] UpdateVeggieParams payload) { try { // validate Id if (payload.Id == Guid.Empty) { throw new Exception("Payload Id is empty."); } // find this veggie Veggie foundVeggie = await _veggieProcessor.GetById(payload.Id); if (foundVeggie == null) { throw new Exception($"Unable to find Veggie by Id {payload.Id}"); } // update the name and price foundVeggie.Name = payload.Name; foundVeggie.Price = Convert.ToDouble(payload.Price); // update it bool inserted = await _veggieProcessor.Update(foundVeggie); if (inserted) { return(new CreateVeggiePayload(true, "")); } return(new CreateVeggiePayload(false, "Update failed at the Data Access layer.")); } catch (System.Exception) { return(new CreateVeggiePayload(false, "Server Error! Did you check your connection string?")); } }
//--------------------------------------------------------------------------------------------------------------- private void WrongClick(Veggie veggie) { if (veggie == null) { return; } if (this.WrongWarnigDelay) { return; } this.Fails++; if (this.Fails >= MaxFails) { Game.Events.GameLost.Invoke(); return; } if (Game.Settings.VibrationEnabled) { Handheld.Vibrate(); } Game.AudioManager.PlaySound(AudioId.ClickNegative11); this.WrongWarnigDelay = true; Game.TimerManager.Start(0.3f, () => { this.WrongWarnigDelay = false; }); PopedUIMsg.Pop(ObjectPoolName.WrongPop, veggie.transform.position); }
public async Task <IHttpActionResult> PutVeggie(int id, Veggie veggie) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != veggie.Id) { return(BadRequest()); } db.Entry(veggie).State = EntityState.Modified; try { await db.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!VeggieExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
public Sandwich(Bread bread, Meat meat, Veggie veggie, Condiment condiment) { Bread = bread; Meat = meat; Veggie = veggie; Condiment = condiment; }
public void OrderSandwich() { Meat.OrderMeat(Meat); Bread.OrderBread(Bread); Veggie.OrderVeggie(Veggie); Condiment.OrderCondiment(Condiment); }
public IActionResult AddVeggie(Veggie veggie) { if (ModelState.IsValid) { return(Json(veggie)); } return(View("Veggie", veggie)); }
public async Task <ActionResult> DeleteConfirmed(int id) { Veggie veggie = await IngredientServices.GetAsync <Veggie>(id); await IngredientServices.DeleteAsync(veggie); return(RedirectToAction("Index")); }
public void AddVeggie(string Name, int Qty) { Veggie newVeggie = new Veggie(); newVeggie.Name = Name; newVeggie.Qty = Qty; veggies.Add(newVeggie); }
/// <summary> /// Passes the veggie back to the interacting player, and removes it from itself at the same time. /// </summary> /// <returns></returns> public Veggie RemoveVeggie( ) { Veggie veg = _model._currentVeggie; veg._veggieDetails._veggieType = _model._currentVeggie._veggieDetails._veggieType; _model._currentVeggie = null; _view.RemoveVeggie( ); return(veg); }
/// <summary> /// Places a Veggie on the plate. /// Assigns Veggie to its model and displays it through view. /// </summary> /// <param name="veg"></param> public void PlaceVeggie(Veggie veg) { if (_model._currentVeggie != null) { return; } _model._currentVeggie = veg; _view.PlaceVeggie(veg); }
public async Task <Veggie> GetById(string sql, Guid id) { using (SqlConnection conn = new SqlConnection(_connString)) { DynamicParameters dynamicParameters = new DynamicParameters(); dynamicParameters.Add("Id", id, DbType.Guid, ParameterDirection.Input); Veggie thisVeggie = await conn.QueryFirstAsync <Veggie> (sql, dynamicParameters, commandType : CommandType.StoredProcedure); return(thisVeggie); } }
private void Drop() { exes.Add(veggie); score = 0; carrying = false; veggie.body.bodyType = RigidbodyType2D.Dynamic; anim.SetBool("carrying", false); veggie.body.velocity = pc.body.velocity * 1.1f; veggie = null; }
/// <summary> /// 初始化 <see cref="TokyoChickenBurger"/> 類別新的執行個體。 /// </summary> /// <param name="bread">麵包。</param> /// <param name="veggie">蔬菜。</param> /// <param name="meat">肉類。</param> /// <param name="sauce">醬汁。</param> /// <exception cref="ArgumentNullException">sauce</exception> public TokyoPorkBurger(Bread bread, Veggie veggie, Meat meat, Sauce sauce) : base("Tokyo Pork Burger", bread, veggie, meat) { if (sauce == null) { throw new ArgumentNullException(nameof(sauce)); } this._sauce = sauce; }
public async Task <ActionResult> Edit([Bind(Include = "Id,Name,Price")] Veggie veggie) { if (ModelState.IsValid) { await IngredientServices.UpdateAsync(veggie); return(RedirectToAction("Index")); } return(View(veggie)); }
public async Task <IHttpActionResult> GetVeggie(int id) { Veggie veggie = await db.Veggies.FindAsync(id); if (veggie == null) { return(NotFound()); } return(Ok(veggie)); }
public async Task <IHttpActionResult> PostVeggie(Veggie veggie) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.Veggies.Add(veggie); await db.SaveChangesAsync(); return(CreatedAtRoute("DefaultApi", new { id = veggie.Id }, veggie)); }
/// <summary> /// Locks ChoppingBoard. /// Sets the Veggie passed to it as ongoing. /// </summary> /// <param name="veg"></param> public void ChopNextVeggie(Veggie veg) { if (_model._isChoppingBoardBusy) { return; } _model._ongoingVeggie = new Veggie( ); _model._ongoingVeggie = veg; _view.ChopNextVeggie(veg); _model._isChoppingBoardBusy = true; }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.tag == "Area") { var area = collision.gameObject.GetComponentInParent <Area>(); if (area.CanShow()) { area.messages.ForEach(bubble.QueMessage); bubble.CheckQueuedMessages(); } area.Toggle(true); } if (collision.gameObject.tag == "Veggie Activation") { if (Random.value < 0.1f + score * 0.01f) { var v = collision.gameObject.GetComponentInParent <Veggie>(); v.Appear(score); v.bubble = vegBubble; } } if (collision.gameObject.tag == "Veggie Pull") { var veg = collision.gameObject.GetComponentInParent <Veggie>(); if (veg.IsEx()) { bubble.ShowMessage(veg.GetExInfo()); if (!veggie) { veggie = veg; } return; } if (!veggie) { bubble.ShowMessage("Looks like there is some (vegetable) here. I could pick it up with <sprite=3> or <sprite=2>."); veggie = veg; } else if (veg != veggie) { bubble.ShowMessage("I can only carry one (veggie) at a time but I could still peek at it with\n <sprite=3> or <sprite=2>."); peekVeggie = veg; } } }
// GET: Veggie/Delete/5 public async Task <ActionResult> Delete(int?id) { if (id == null) { return(View("Error")); } Veggie veggie = await IngredientServices.GetAsync <Veggie>(id); if (veggie == null) { return(View("Error")); } return(View(veggie)); }
public async Task <IHttpActionResult> DeleteVeggie(int id) { Veggie veggie = await db.Veggies.FindAsync(id); if (veggie == null) { return(NotFound()); } db.Veggies.Remove(veggie); await db.SaveChangesAsync(); return(Ok(veggie)); }
public void TestVeggie() { var tester = new Veggie(); var newCrust = new Crust(); var newSize = new Size(); var newTopping = new Topping(); tester.AddCrust(newCrust); tester.AddSize(newSize); tester.AddToppings(newTopping); Assert.NotNull(tester.Crust); Assert.NotNull(tester.Size); Assert.NotNull(tester.Toppings); }
public async Task <SingleVeggiePayload> GetVeggieById(Guid id) { try { Veggie foundVeggie = await _veggieProcessor.GetById(id); if (foundVeggie != null) { return(new SingleVeggiePayload(foundVeggie, true, "")); } else { return(new SingleVeggiePayload(null, false, "Failed to find the Veggie in the database with the Id. This is odd...")); } } catch (System.Exception) { return(new SingleVeggiePayload(null, false, "Server Error! Did you check the connection string.")); } }
public async Task <CreateVeggiePayload> CreateVeggie([FromBody] CreateVeggieParams payload) { try { // create method does server validation of from body arguments // if doesn't pass, an exception is thrown Veggie createdVeggie = _veggieProcessor.Create(payload.Name, Convert.ToDouble(payload.Price)); // inserts into the db bool inserted = await _veggieProcessor.Insert(createdVeggie); if (inserted) { return(new CreateVeggiePayload(true, "")); } return(new CreateVeggiePayload(false, "Insert Veggie failed at the Data Access layer.")); } catch (System.Exception) { return(new CreateVeggiePayload(false, "Server Error! Did you check your connection string?")); } }
/// <summary> /// Generates and outputs a random salad order for GenerateCustomer(). /// </summary> /// <param name="salad">Outputs randomly generated salad combination.</param> /// <param name="time">Outputs a wait time for customer depending on the number of veggies in the salad combination.</param> private void GenerateRandomSaladOrder(out Veggie [] salad, out float time) { int randomVeggiesCount = UnityEngine.Random.Range(_minVeggiesCountInSalad, _maxVeggiesCountInSalad + 1); salad = new Veggie [randomVeggiesCount]; for (int i = 0; i < salad.Length; i++) { salad [i] = _veggies [UnityEngine.Random.Range(0, _veggies.Length)]; } if (randomVeggiesCount == _minVeggiesCountInSalad) { time = _timeForSmallOrder; } else { time = _timeForBiggerOrder; } }
private void SendInput(int dir) { var amount = inputs.Input(dir); if (amount >= 0) { pullAmount = amount; } else { veggie.Fail(); veggie.DenyCauseFail(); veggie = null; pulling = false; pc.body.bodyType = RigidbodyType2D.Dynamic; Invoke("ReturnControl", 0.3f); } hasReset = false; }
public async Task <bool> Update(string sql, Veggie veggie) { using (TransactionScope scope = new TransactionScope(TransactionScopeOption.Required, TransactionScopeAsyncFlowOption.Enabled)) { using (SqlConnection conn = new SqlConnection(_connString)) { DynamicParameters dynamicParameters = new DynamicParameters(); dynamicParameters.Add("Id", veggie.Id, DbType.Guid, ParameterDirection.Input); dynamicParameters.Add("Name", veggie.Name, DbType.String, ParameterDirection.Input); dynamicParameters.Add("Price", veggie.Price, DbType.Decimal, ParameterDirection.Input); int rowsAffected = await conn.ExecuteAsync(sql, dynamicParameters, commandType : CommandType.StoredProcedure); if (rowsAffected == 1) { // commit this transaction since only one row was updated scope.Complete(); return(true); } throw new Exception("Something went wrong with the Update command. The command did not return 1 row."); } } }
public Slider GetSlider(char key) { var slider = _sliders.ContainsKey(key) ? _sliders[key] : null; if (slider == null) { switch (key.ToString().ToUpper()) { case BACON: slider = new BaconMaster(); break; case VEGGIE: slider = new Veggie(); break; case BBQ: slider = new BBQKing(); break; default: throw new Exception($"key: {key} not found"); } } slider.OrderId = ++orderId; return(slider); }
private void OnTriggerExit2D(Collider2D collision) { if (collision.gameObject.tag == "Veggie Pull") { var veg = collision.gameObject.GetComponentInParent <Veggie>(); if (veg == peekVeggie) { peekVeggie = null; } if (veg == veggie) { veggie = null; } } if (collision.gameObject.tag == "Area") { collision.gameObject.GetComponentInParent <Area>().Toggle(false); } }
public Burger(string name, Bread bread, Veggie veggie, Meat meat) { var paramsChecklist = new Dictionary <string, Func <bool> > { { nameof(name), () => string.IsNullOrWhiteSpace(name) }, { nameof(bread), () => bread == null }, { nameof(veggie), () => veggie == null }, { nameof(meat), () => meat == null } }; var paramName = paramsChecklist.FirstOrDefault(x => x.Value() == true).Key; if (string.IsNullOrWhiteSpace(paramName) == false) { throw new ArgumentException(paramName); } this._name = name; this._bread = bread; this._veggie = veggie; this._meat = meat; }
public Veggie[] CreateVeggies() { Veggie[] veggies = new Veggie[] { new Garlic(), new Onion(), new Mushroom(), new RedPepper() }; return veggies; }