public void UpdateGrowth(bool raining) { Sprite newSprite = _instance.UpdateGrowth(raining, _vegetable.TimeToGrow, _vegetable.WaterTimer); if (newSprite != null) { _spriteRenderer.sprite = newSprite; } }
public void UpdateGrowth(bool raining) { Sprite newSprite = _instance.UpdateGrowth(raining, _vegetable.TimeToGrow, _vegetable.WaterTimer); if (newSprite != null) { _spriteRenderer.sprite = newSprite; } }