public void InsideRectangle() { bool inside = VectorUtil.InsideRectangle(new Vector(1, 2), new Vector(-1, 3), new Vector(4, 0)); Assert.AreEqual(true, inside); bool outside = VectorUtil.InsideRectangle(new Vector(1, 2), new Vector(2, 3), new Vector(4, 0)); Assert.AreEqual(false, outside); bool onEdge = VectorUtil.InsideRectangle(new Vector(1, 2), new Vector(1, 3), new Vector(4, 0)); Assert.AreEqual(false, onEdge); }