public void T02cGetSign_ReturnPositionSign() { var vec1 = new Vector3(0, -10, 0); var vec2 = new Vector3(-1, -2, 0); var sut = new VectorCalculations(vec1, vec2); Assert.AreEqual(1, sut.GetSign()); }
public void T03cGetSign_ReturnNegativeSign() { var vec1 = new Vector3(0, 0, -10); var vec2 = new Vector3(1, 0, -3); var sut = new VectorCalculations(vec1, vec2); Assert.AreEqual(-1, sut.GetSign()); }
public void T01GetAngle_Return90Degrees() { var vec1 = new Vector3(0, 1, 0); var vec2 = new Vector3(1, 0, 0); var sut = new VectorCalculations(vec1, vec2); Assert.AreEqual(90, sut.GetAngle()); }