public void AbsoluteStatic() { Vector4D v = new Vector4D(-1, -2, -3, -4); Vector4D absoluteV = Vector4D.Absolute(v); Assert.AreEqual(1, absoluteV.X); Assert.AreEqual(2, absoluteV.Y); Assert.AreEqual(3, absoluteV.Z); Assert.AreEqual(4, absoluteV.W); v = new Vector4D(1, 2, 3, 4); absoluteV = Vector4D.Absolute(v); Assert.AreEqual(1, absoluteV.X); Assert.AreEqual(2, absoluteV.Y); Assert.AreEqual(3, absoluteV.Z); Assert.AreEqual(4, absoluteV.W); }
public void Absolute() { Vector4D v = new Vector4D(-1, -2, -3, -4); v.Absolute(); Assert.AreEqual(1, v.X); Assert.AreEqual(2, v.Y); Assert.AreEqual(3, v.Z); Assert.AreEqual(4, v.W); v = new Vector4D(1, 2, 3, 4); v.Absolute(); Assert.AreEqual(1, v.X); Assert.AreEqual(2, v.Y); Assert.AreEqual(3, v.Z); Assert.AreEqual(4, v.W); }