コード例 #1
0
ファイル: Picker.cs プロジェクト: Tristyn/if_source
    void InputDesktop()
    {
        Vector3    pickerPosition;
        Vector3Int pickerTile;

        SelectionState interfaceState = InterfaceSelectionManager.instance.state;

        if (Input.GetKeyDown(KeyCode.Mouse0) && !TouchInput.IsPointerConsumedByUI())
        {
            TouchInput.inputMode = InputMode.Mouse;
            if (GetPickerTile(Input.mousePosition, PickMask.Construct, out pickerTile))
            {
                mouseDragging         = true;
                lastMouseDragPosition = pickerTile;
                if (!TileSelectionManager.instance.SetSelection(pickerTile))
                {
                    if (interfaceState.selectionMode == SelectionMode.Conveyor)
                    {
                        mouseDraggingConveyor = true;
                        if (!ConveyorSystem.instance.conveyors.TryGetValue(pickerTile, out Conveyor conveyor))
                        {
                            conveyor = ConveyorSystem.instance.CreateConveyor(pickerTile, ConveyorCreateFlags.None);
                            if (conveyor)
                            {
                                TileSelectionManager.instance.SetSelection(conveyor);
                            }
                        }
                    }
                }
            }
        }
        if (Input.GetKey(KeyCode.Mouse0) && mouseDragging)
        {
            TouchInput.inputMode = InputMode.Mouse;
            if (GetPickerTile(Input.mousePosition, PickMask.Construct, out pickerTile) && pickerTile != lastMouseDragPosition)
            {
                Conveyor conveyor = null;
                if (lastMouseDragPosition.IsNeighbor(pickerTile))
                {
                    mouseDraggingConveyor = true;
                    conveyor = ConveyorSystem.instance.GetOrCreateConveyor(lastMouseDragPosition, pickerTile, ConveyorCreateFlags.SelectConveyor);
                }
                else
                {
                    conveyor = ConveyorSystem.instance.CreateConveyor(pickerTile, ConveyorCreateFlags.SelectConveyor);
                }
                lastMouseDragPosition = pickerTile;
            }
        }
        Pickable pickable;

        if (Input.GetKeyUp(KeyCode.Mouse0))
        {
            TouchInput.inputMode = InputMode.Mouse;
            if (!mouseDraggingConveyor && interfaceState.selectionMode == SelectionMode.Machine && !TouchInput.IsPointerConsumedByUI())
            {
                if (GetPickerPosition(Input.mousePosition, PickMask.Construct, out pickerPosition, out pickable))
                {
                    Bounds3Int bounds  = pickerPosition.PositionBottomToBounds(interfaceState.machineInfo.size);
                    Machine    machine = MachineSystem.instance.CreateMachine(interfaceState.machineInfo, bounds);
                    if (machine)
                    {
                        machine.Drop();
                        TileSelectionManager.instance.SetSelection(machine);
                    }
                }
            }
            mouseDragging         = false;
            mouseDraggingConveyor = false;
        }

        OnClick(Input.GetKeyUp(KeyCode.Mouse0));

        if (interfaceState.selectionMode == SelectionMode.Machine &&
            GetPickerPosition(Input.mousePosition, PickMask.Construct, out pickerPosition, out pickable))
        {
            TouchInput.inputMode = InputMode.Mouse;
            machineCreationVisualizer.Visualize(interfaceState.machineInfo, pickerPosition);
            machineCreationVisualizer.SetVisible(true);
        }
        else
        {
            machineCreationVisualizer.SetVisible(false);
        }

        if (Input.GetKey(KeyCode.Mouse1) && !TouchInput.IsPointerConsumedByUI())
        {
            TouchInput.inputMode = InputMode.Mouse;
            if (GetPickerTile(Input.mousePosition, PickMask.Demolish, out pickerTile))
            {
                Machine machine = MachineSystem.instance.GetMachine(pickerTile);
                if (machine)
                {
                    if (TileSelectionManager.instance.selectionState.machine == machine)
                    {
                        TileSelectionManager.instance.TrySelectAnyInput(false);
                    }
                    machine.Demolish();
                }
                else if (ConveyorSystem.instance.conveyors.TryGetValue(pickerTile, out Conveyor conveyor))
                {
                    if (TileSelectionManager.instance.selectionState.conveyor == conveyor)
                    {
                        TileSelectionManager.instance.TrySelectAnyInput(false);
                    }
                    conveyor.Demolish();
                }
            }
        }
    }