コード例 #1
0
 /// <summary>
 /// Transform the vectors in the given array and put the result in another array.
 /// </summary>
 /// <param name="vectors">An array of vectors to transform.</param>
 /// <param name="transformation">The transformation.</param>
 /// <param name="result">An array of vectors to put the transformation results in (should be empty).</param>
 public static void TransformArray(Vector3FArrayList vectors, Matrix4F transformation, Vector3FArrayList result)
 {
     for (int i = 0; i < vectors.Count; i++)
     {
         result.Add(Matrix4F.Transform(transformation, vectors[i]));
     }
 }
コード例 #2
0
ファイル: RandomUtils.cs プロジェクト: stenfalp/Sharp3D.Math
        public static Vector3FArrayList CreateRandomVector3FArray(int count, IFloatRandomNumberGenerator r)
        {
            Vector3FArrayList result = new Vector3FArrayList(count);

            for (int i = 0; i < count; i++)
            {
                result.Add(new Vector3F(r.NextFloat(), r.NextFloat(), r.NextFloat()));
            }
            return(result);
        }