/// <summary> /// /// </summary> /// <param name="vertices"></param> /// <param name="indices"></param> /// <param name="vertexFactory"></param> /// <remarks>BSP Meshes are wound CLOCKWISE</remarks> public Mesh(Vector3[] vertices, int[][] indices, Func<int, Vector3, Vertex> vertexFactory) :base(CreatePolygons(vertices, indices, vertexFactory), vertices.Bounds(), CreateDescription(vertices, indices), true) { }