コード例 #1
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 result = new BoundingSphere(
     Vector3.Lerp(box.Minimum, box.Maximum, 0.5f),
コード例 #2
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 /// <summary>
 /// Lerps a float
 /// </summary>
 /// <param name="value"></param>
 /// <param name="objective"></param>
 /// <param name="speed">Between 0 and 1</param>
 public static void Lerp(this ref float value, float objective, float speed) => value = Mathf.Lerp(value, objective, speed);