public static int Main() { try { Vector128 <UInt128> d1 = default; Vector128 <UInt128> d2 = Vector128.Create <UInt128>(111); Vector128 <UInt128> x = d1 + d2 * d1; return(d1.GetHashCode() + x.GetHashCode()); } catch (NotSupportedException) { return(100); } }
public override int GetHashCode() => Value.GetHashCode();