private void Awake() { this.scriptGameDirector = this.objectGameDirector.GetComponent <GameDirector>(); this.scriptScore = this.objectGameDirector.GetComponent <Score>(); this.scriptVaryPanel = this.objectGameDirector.GetComponent <VaryPanel>(); this.objectOptionManager = GameObject.FindWithTag("OptionManager"); this.scriptGameOption = this.objectOptionManager.GetComponent <GameOption>(); this.objectBGMManager = GameObject.FindWithTag("BGMManager"); this.scriptBGMManager = this.objectBGMManager.GetComponent <BGMManager>(); this.objectSEManager = GameObject.FindWithTag("SEManager"); this.scriptSEManager = this.objectSEManager.GetComponent <SEManager>(); this.imageButtonDrop = this.buttonDrop.GetComponent <Image>(); this.imageButtonReplace = this.buttonReplace.GetComponent <Image>(); }
// Awake Start Update private void Awake() { this.scriptScore = this.GetComponent <Score>(); this.scriptVaryPanel = this.GetComponent <VaryPanel>(); this.objectOptionManager = GameObject.FindWithTag("OptionManager"); this.scriptGameOption = this.objectOptionManager.GetComponent <GameOption>(); this.objectBGMManager = GameObject.FindWithTag("BGMManager"); this.scriptBGMManager = this.objectBGMManager.GetComponent <BGMManager>(); this.objectSEManager = GameObject.FindWithTag("SEManager"); this.scriptSEManager = this.objectSEManager.GetComponent <SEManager>(); this.imageDropButton = this.objectDropButton.GetComponent <Image>(); this.imageReplaceButton = this.objectReplaceButton.GetComponent <Image>(); this.textDropButton = this.objectDropButtonText.GetComponent <Text>(); this.textReplaceButton = this.objectReplaceButtonText.GetComponent <Text>(); this.imageRetryInGameButton = this.objectRetryInGameButton.GetComponent <Image>(); this.imageTitleButton = this.objectTitleButton.GetComponent <Image>(); this.imageRetryInGameButtonIcon = this.objectRetryInGameButtonIcon.GetComponent <Image>(); this.imageTitleButtonIcon = this.objectTitleButtonIcon.GetComponent <Image>(); this.imageTweetButton = this.objectTweetButton.GetComponent <Image>(); this.imageRankingButton = this.objectRankingButton.GetComponent <Image>(); this.imageRetryButton = this.objectRetryButton.GetComponent <Image>(); this.textTweetButton = this.objectTweetButtonText.GetComponent <Text>(); this.textRankingButton = this.objectRankingButtonText.GetComponent <Text>(); this.textRetryButton = this.objectRetryButtonText.GetComponent <Text>(); this.imageTweetButtonIcon = this.objectTweetButtonIcon.GetComponent <Image>(); this.imageRankingButtonIcon = this.objectRankingButtonIcon.GetComponent <Image>(); this.imageRetryButtonIcon = this.objectRetryButtonIcon.GetComponent <Image>(); this.scriptGameButton = this.objectCanvasButton.GetComponent <GameButton>(); this.textTimer = this.objectTextTimer.GetComponent <Text>(); this.imageTimer = this.objectImageTimer.GetComponent <Image>(); this.imageTimerBack = this.objectImageTimerBack.GetComponent <Image>(); this.rendererPenaltyPanel = this.objectPenaltyPanel.GetComponent <SpriteRenderer>(); this.cameraMain = this.objectMainCamera.GetComponent <Camera>(); this.rendererBackgroundPanels = this.objectBackgroundPanels.GetComponent <SpriteRenderer>(); this.rendererBackgroundPhaseScore = this.objectBackgroundPhaseScore.GetComponent <SpriteRenderer>(); this.rendererBackgroundTotalScore = this.objectBackgroundTotalScore.GetComponent <SpriteRenderer>(); this.textPhaseScoreHeading = this.objectPhaseScoreHeading.GetComponent <Text>(); this.textTotalScoreHeading = this.objectTextTotalScoreHeading.GetComponent <Text>(); this.textTotalScoreValue = this.objectTextTotalScoreValue.GetComponent <Text>(); this.textRank = this.objectTextRank.GetComponent <Text>(); this.textNextRank = this.objectTextNextRankl.GetComponent <Text>(); this.textTipsHeading = this.objectTextTipsHeading.GetComponent <Text>(); this.textTipsValue = this.objectTextTipsValue.GetComponent <Text>(); int indexPhaseScore = 0; foreach (Transform transformPhaseScore in this.objectPhaseScoreHeading.transform) { this.textPhaseScores[indexPhaseScore] = transformPhaseScore.gameObject.GetComponent <Text>(); indexPhaseScore++; } this.IsRunning = false; this.phase = 1; this.HasSelected = false; this.Timer = 10; this.TimerPenalty = 0; this.flagTimeSE = false; }