public override void Init() { _zoom = P2; _mode = P1; _invert = P3; _power = VariationHelper.Map(P4, -10, 10, 0, 10); }
public override void Init() { _angle = VariationHelper.Map(P4, -10, 10, 0, 180); _invert = P3; _zoom = P2; _mode = P1; }
public override void Init() { var seed = (int)VariationHelper.Map(P1, -10, 10, int.MinValue, int.MaxValue); _randomize = new Random(seed); _x0 = 0.0; _y0 = 0.0; _theta = 0.0; _phi = 0.0; _s = _randomize.NextDouble(); }
public override void Init() { _seed = (int)VariationHelper.Map(P1, -10, 10, int.MinValue, int.MaxValue); _mode = P2; _zoom = VariationHelper.Map(P3, -10, 10, -20, 20); _invert = P4; _vec3 = new Vec3(1.0); _randomize = new Random(_seed); _x0 = _seed * _randomize.NextDouble(); _y0 = _seed * _randomize.NextDouble(); }
public override void Init() { _mode = P1; _zoom = P3; _invert = P4; var seed = (int)VariationHelper.Map(P2, -10, 10, int.MinValue, int.MaxValue); _randomize = new Random(seed); _x0 = seed * _randomize.NextDouble(); _y0 = seed * _randomize.NextDouble(); }
public override void Init() { _seed = (int)VariationHelper.Map(P1, -10, 10, int.MinValue, int.MaxValue); _mode = P2; _zoom = VariationHelper.Map(P3, -10, 10, -5, 100); _invert = P4; _randomize = new Random(_seed); _x0 = 0.0; _y0 = 0.0; _k = 0.1; _k2 = (1.0 - _k) / 2.0; _k3 = Math.Sqrt(2.0) * 0.5 - _k2; _hashScale1 = 0.1031; _x0 = _seed * _randomize.NextDouble(); _y0 = _seed * _randomize.NextDouble(); }
public override void Init() { _round = VariationHelper.Map(Math.Abs(P1), 0.0, 10.0, 0.0, 2.0); _n2 = VariationHelper.OneRadOfQuadrant * W; }
public override void Init() { _shift = VariationHelper.Map(P1, -10, 10, -2.0, 2.0); }
public override void Init() { _effect = VariationHelper.Map(P1, -10, 10, -20, 20); }
public override void Init() { _dSpherWeight = VariationHelper.Map(P1, -10, 10, 0.0, 1.0); }
public override void Init() { _petals = VariationHelper.Map(P2, -10, 10, 0, 30); _holes = VariationHelper.Map(P2, -10, 10, -5, 5); }
public override void Init() { _seed = VariationHelper.Map(P2, -10, 10, -5, 5); _xx = VariationHelper.Map(P3, -10, 10, -5, 14); _yy = VariationHelper.Map(P4, -10, 10, -5, 79); }