public void addDreams(float delta, Vector3 pos, bool factor) { // Debug.Log("Peripheral Add dreams " + delta + "\n"); if (factor) { delta *= dream_factor.getStat(); } dreams += delta; EagleEyes.Instance.UpdateToyButtons("blah", ToyType.Normal, false); if (onDreamsAdded != null) { onDreamsAdded(delta, pos); } if (onDreamsChanged != null) { onDreamsChanged(dreams, true, pos); } }
public float XpFactor() { return(xp_factor.getStat()); }