コード例 #1
0
    VariableEffect GenerateVariableEffect(JsonData jsonData)
    {
        VariableEffect newEffect = new VariableEffect();

        newEffect.effectVariable       = jsonData["effectVariable"].ToString();
        newEffect.variableChangeAmount = Convert.ToInt32(jsonData["variableChangeAmount"].ToString());

        return(newEffect);
    }
コード例 #2
0
 private bool HasInvariantField(VariableEffect p)
 {
     if (p.FieldChain.Count > 0)
     {
         Field f = p.FieldChain[p.FieldChain.Count - 1];
         if (f.IsRep || (!(f is PTExtraField) && f.Type.IsValueType))
         {
             return(true);
         }
     }
     return(false);
 }
コード例 #3
0
        public Set <VariableEffect> ComputePathsFromVariableToHeapLocation(Set <IPTAnalysisNode> ns, Label lb)
        {
            Set <VariableEffect> variableEffects = new Set <VariableEffect>();

            //if (WriteEffects.HasWriteEffects)
            //    Console.Out.WriteLine("Modifies:");

            // Traverse every write effect
            foreach (IPTAnalysisNode n in ns)
            {
                // Get the fields that are backward reachable from the modified field
                Set <List <Edge> > paths = PointsToGraph.DFSPathFrom(n, false, true, true);
                foreach (List <Edge> currentPath in paths)
                {
                    currentPath.Reverse();

                    IPTAnalysisNode rootNode;

                    if (currentPath.Count > 0)
                    {
                        rootNode = currentPath[0].Src;
                    }
                    else
                    {
                        rootNode = n;
                    }

                    Variable v = null;

                    if (rootNode.IsVariableReference)
                    {
                        IVarRefNode vrNode = rootNode as IVarRefNode;
                        v = vrNode.ReferencedVariable;
                        if (!IsLocal(v))
                        {
                            continue;
                        }
                        //if (!(v is Parameter) && !v.Equals(PTGraph.GlobalScope))
                        //    continue;
                    }

                    if (rootNode.Equals(GNode.nGBL))
                    {
                        v = PTGraph.GlobalScope;
                    }

                    /*
                     * if (rootNode.IsParameterNode && ((PNode)rootNode).IsByValue)
                     * {
                     *  bool fieldUpdate = !n.Field.Equals(PTGraph.asterisk);
                     *  foreach (Edge e in currentPath)
                     *      fieldUpdate = fieldUpdate || !e.Field.Equals(PTGraph.asterisk);
                     *  if (!fieldUpdate)
                     *      continue;
                     * }
                     */
                    string nodeName = rootNode.Name;

                    if (v != null)
                    {
                        VariableEffect vEffect = new VariableEffect(v, lb);
                        foreach (Edge e in currentPath)
                        {
                            if (!e.Field.Equals(PTGraph.asterisk))
                            {
                                vEffect.AddField(e.Field);
                                // lastField = e.Field;
                            }
                        }
                        variableEffects.Add(vEffect);
                    }
                }
            }
            return(variableEffects);
        }
コード例 #4
0
ファイル: Player.cs プロジェクト: johnjoemcbob/KJam-1
 protected string GetBuffID(BaseItem item, VariableEffect stat)
 {
     return(item.Name + " " + stat.Variable + " " + stat.Multiply + " " + stat.Modifier);
 }
コード例 #5
0
        private Pair<Statement, string> PreparePurityWarning(VariableEffect vEffect)
        {
            Pair<Statement, string> res = null;

            // Add the path (decorated with text) to the set of warnings to inform to the developer
            string path = vEffect.ToString();
            Label lb = vEffect.Label;
            Variable v = vEffect.Variable;
            Statement stat = lb.Statement;
            if (stat != null)
            {
                if (vEffect.Variable is Parameter)
                {
                    Parameter p = (Parameter)vEffect.Variable;
                    if (p.IsOut)
                    {
                        return res;
                    }
                }

                string msg;
                if (method.Equals(Method))
                    msg = string.Format("Cannot prove this statement does not modify {0} in declared pure method {1}", path, Method.Name);
                else
                    msg = string.Format("Cannot prove this statement does not (indirectly) modify {0} in declared pure method {1}", path, Method.Name);

                // Constructor are allowed to modify the "this" parameter
                if (!isConstructor(Method) || !v.Equals(Method.ThisParameter))
                {
                    res = new Pair<Statement, string>(stat, msg);
                }

                string statementString = stat.SourceContext.SourceText;
                if (stat.SourceContext.SourceText == null)
                {
                    statementString = CodePrinter.StatementToString(stat);
                }

                //Console.Out.WriteLine("({0},{1}) {2} {3}. Statement:{4}",
                //    stat.SourceContext.StartLine,
                //    stat.SourceContext.StartColumn,
                //    method.Equals(Method) ? "modifies" : "is modified in this call",
                //    path,
                //    statementString);
            }
            return res;
        }
コード例 #6
0
 /// <summary>
 /// Compute one Effects using one path from a variable an effect in 
 /// an abstract heap location
 /// </summary>
 /// <param name="af"></param>
 /// <param name="currentPath"></param>
 /// <param name="v"></param>
 /// <returns></returns>
 private static VariableEffect ComputeOneEffectPath(AField af, List<Edge> currentPath, Variable v)
 {
     if (WeakPurityAndWriteEffectsAnalysis.debug)
     {
         if (v == null)
             System.Diagnostics.Debugger.Break();
     }
     VariableEffect vEffect = new VariableEffect(v, af.Label);
     foreach (Edge e in currentPath)
     {
         if (!e.Field.Equals(PTGraph.asterisk))
         {
             vEffect.AddField(e.Field);
             // lastField = e.Field;
             // DIEGO-CHECK: If I have an effect on a omega node i can reach all nodes
             if (e.Src.IsOmega && (e.Field.Equals(PTGraph.allFields) || e.Field.Equals(PTGraph.allFieldsNotOwned)))
               break;
         }
     }
     if (!af.Field.Equals(PTGraph.asterisk) || vEffect.FieldChain.Count == 0)
         vEffect.AddField(af.Field,af.WasNull);
     return vEffect;
 }
コード例 #7
0
    VariableEffect GenerateVariableEffect(JsonData jsonData)
    {
        VariableEffect newEffect = new VariableEffect();
        newEffect.effectVariable = jsonData["effectVariable"].ToString();
        newEffect.variableChangeAmount = Convert.ToInt32(jsonData["variableChangeAmount"].ToString());

        return newEffect;
    }