private void ConfigureAppenders() { PatternLayout layout = new PatternLayout(); layout.ConversionPattern = "%date [%thread] %-5level %logger - %message%n"; layout.ActivateOptions(); ValionLogAppender logAppender = new ValionLogAppender(); logAppender.MaximumEntries = 600; logAppender.Threshold = Level.Debug; logAppender.Layout = layout; logAppender.ActivateOptions(); OSType osType = GetOperatingSystem(); if (osType == OSType.WebPlayer) { UnityEngine.Debug.Log("Detected Web-Player, only using appended logger"); BasicConfigurator.Configure(logAppender); return; } ConsoleAppender consoleAppener = new ConsoleAppender(); consoleAppener.Layout = layout; consoleAppener.Threshold = Level.Debug; consoleAppener.Target = ConsoleAppender.ConsoleOut; consoleAppener.ActivateOptions(); #if UNITY_WEBPLAYER BasicConfigurator.Configure(logAppender, consoleAppener); #else PatternLayout fileLayout = new PatternLayout(); fileLayout.ConversionPattern = "%date [%thread] %-5level %logger - %message%n"; fileLayout.ActivateOptions(); RollingFileAppender fileAppender = new RollingFileAppender(); fileAppender.AppendToFile = true; fileAppender.MaxFileSize = 2048 * 1024; fileAppender.MaxSizeRollBackups = 10; fileAppender.RollingStyle = RollingFileAppender.RollingMode.Composite; fileAppender.Threshold = Level.Debug; fileAppender.File = GetLogDirectory(osType) + "/log.txt"; fileAppender.Layout = fileLayout; fileAppender.PreserveLogFileNameExtension = true; fileAppender.ImmediateFlush = true; fileAppender.ActivateOptions(); UnityEngine.Debug.Log("Detected " + osType + ", using file Logging: " + fileAppender.File); BasicConfigurator.Configure(fileAppender, logAppender, consoleAppener); #endif }
public ValionLogAppender GetAppender () { if (logAppender == null) { Hierarchy hierarchy = (Hierarchy)LogManager.GetRepository (); IAppender[] appenders = hierarchy.GetAppenders (); foreach (IAppender appender in appenders) { if (appender is ValionLogAppender) { logAppender = (ValionLogAppender)appender; break; } } } return logAppender; }
public ValionLogAppender GetAppender() { if (logAppender == null) { Hierarchy hierarchy = (Hierarchy)LogManager.GetRepository(); IAppender[] appenders = hierarchy.GetAppenders(); foreach (IAppender appender in appenders) { if (appender is ValionLogAppender) { logAppender = (ValionLogAppender)appender; break; } } } return(logAppender); }
public void DrawLogWindow(int windowId) { buffer.Remove(0, buffer.Length); ValionLogAppender logAppender = GetAppender(); LoggingEvent[] events = (logAppender == null) ? new LoggingEvent[0] : logAppender.GetEvents(); foreach (LoggingEvent ev in events) { buffer.Append(ev.RenderedMessage); buffer.AppendLine(); } float textHeight = Math.Max(logWindowPosition.height - 25, events.Length * 12); float textWidth = logWindowPosition.width - 10; scrollPosition = GUI.BeginScrollView(new Rect(10, 20, textWidth, logWindowPosition.height - 25), scrollPosition, new Rect(0, 0, textWidth, textHeight)); GUI.TextArea(new Rect(0, 20, textWidth, textHeight), buffer.ToString()); GUI.EndScrollView(); GUI.DragWindow(); }
private void ConfigureAppenders () { PatternLayout layout = new PatternLayout(); layout.ConversionPattern = "%date [%thread] %-5level %logger - %message%n"; layout.ActivateOptions(); ValionLogAppender logAppender = new ValionLogAppender (); logAppender.MaximumEntries = 600; logAppender.Threshold = Level.Debug; logAppender.Layout = layout; logAppender.ActivateOptions(); OSType osType = GetOperatingSystem (); if (osType == OSType.WebPlayer) { UnityEngine.Debug.Log ("Detected Web-Player, only using appended logger"); BasicConfigurator.Configure(logAppender); return; } ConsoleAppender consoleAppener = new ConsoleAppender(); consoleAppener.Layout = layout; consoleAppener.Threshold = Level.Debug; consoleAppener.Target = ConsoleAppender.ConsoleOut; consoleAppener.ActivateOptions(); #if UNITY_WEBPLAYER BasicConfigurator.Configure (logAppender, consoleAppener); #else PatternLayout fileLayout = new PatternLayout (); fileLayout.ConversionPattern = "%date [%thread] %-5level %logger - %message%n"; fileLayout.ActivateOptions (); RollingFileAppender fileAppender = new RollingFileAppender (); fileAppender.AppendToFile = true; fileAppender.MaxFileSize = 2048 * 1024; fileAppender.MaxSizeRollBackups = 10; fileAppender.RollingStyle = RollingFileAppender.RollingMode.Composite; fileAppender.Threshold = Level.Debug; fileAppender.File = GetLogDirectory(osType) + "/log.txt"; fileAppender.Layout = fileLayout; fileAppender.PreserveLogFileNameExtension = true; fileAppender.ImmediateFlush = true; fileAppender.ActivateOptions(); UnityEngine.Debug.Log ("Detected " + osType + ", using file Logging: " + fileAppender.File); BasicConfigurator.Configure (fileAppender, logAppender, consoleAppener); #endif }