public void EntOneProp_KString_VInt() { EtagairCore core = Common.CreateCore(RepositConfig); // create an entity template to instantiate EntityTempl templComputer = core.EditorTempl.CreateEntityTempl("TemplComputer"); // add property core.EditorTempl.CreatePropTempl(templComputer, "Count", 25); //====Instanciate the template, create an entity, under the root folder EntityTemplToInst templToInst = core.ProcessTempl.CreateEntity(templComputer); //====check that the execution finishes with success Assert.AreEqual(TemplToInstState.Success, templToInst.State, "the state should be sucess"); Assert.AreEqual(TemplToInstStep.Ends, templToInst.NextStep, "the next step should be ends"); // check, get the key property: Count PropertyBase propBase = core.Searcher.FindPropertyByKey(templToInst.Entity, templToInst.Entity.PropertyRoot, "Count", false); Property prop = propBase as Property; //----check the prop key, is: Count PropertyKeyString propKeyString = prop.Key as PropertyKeyString; Assert.IsNotNull(propKeyString, "the prop key string Type should exists"); Assert.AreEqual("Count", propKeyString.Key, "the key should be Count"); // check the prop value ValInt propValueInt = prop.Value as ValInt; Assert.IsNotNull(propValueInt, "the prop key int Count should exists"); Assert.AreEqual(25, propValueInt.Value, "the value should be 12.0"); }
/// <summary> /// Callback for when the input is changed. /// </summary> public void OnTextChange() { Val vb = null; if (this.EV.val.ty == Val.Type.Float) { if (float.TryParse(this.input.text, out float f) == true) { vb = new ValFloat(f); } } else { if (int.TryParse(this.input.text, out int i) == true) { vb = new ValInt(i); } } if (vb != null) { this.EV.val.SetValue(this.EV.Clamp(vb)); this.Mgr.NotifyActorModified(this.actor, this.EV.name); } this.OnUpdateValue(); }
/// <summary> /// Create a property to an object: key - value, /// </summary> /// <param name="entity"></param> /// <param name="tcKey"></param> /// <param name="tcValue"></param> /// <returns></returns> public Property CreateProperty(Entity entity, PropertyGroup propertyParent, TextCode tcKey, int value) { // create the property value ValInt valInt = new ValInt(); valInt.Value = value; return(CreateProperty(entity, propertyParent, tcKey, valInt)); }
public void CreateEntity_Prop_KeyString_ValInt() { EtagairCore core = Common.CreateCore(RepositConfig); // create an ent Entity toshibaCoreI7 = core.Editor.CreateEntity(); // Add a property to an object: key - value Property propName = core.Editor.CreateProperty(toshibaCoreI7, "Year", 2019); // check the property key (type and value) PropertyKeyString propKeyString = propName.Key as PropertyKeyString; Assert.IsNotNull(propKeyString, "the key should be a string"); Assert.AreEqual("Year", propKeyString.Key, "the key should be 'Year'"); // check the property value (type and value) ValInt propValueInt = propName.Value as ValInt; Assert.IsNotNull(propValueInt, "the value should be an int"); Assert.AreEqual(2019, propValueInt.Value, "the key should be an int"); }
public void CreateEntity_Prop_KeyTextCode_ValInt() { EtagairCore core = Common.CreateCore(RepositConfig); TextCode tcName = core.Editor.CreateTextCode("Level"); // create an ent Entity toshibaCoreI7 = core.Editor.CreateEntity(); // Add a property to an object: key - value Property propName = core.Editor.CreateProperty(toshibaCoreI7, tcName, 15); // check the property key (type and value) PropertyKeyTextCode propKeyTextCode = propName.Key as PropertyKeyTextCode; Assert.IsNotNull(propKeyTextCode, "the key should be a TextCode"); Assert.AreEqual(tcName.Id, propKeyTextCode.TextCodeId, "the key should be 'Name'"); // check the property value (type and value) ValInt propValueInt = propName.Value as ValInt; Assert.IsNotNull(propValueInt, "the value should be an int"); Assert.AreEqual(15, propValueInt.Value, "the value should be 15"); }
public override int GetHashCode() { return(DateTime.GetHashCode() ^ ValInt.GetHashCode() ^ (ValString == null ? 0 : ValString.GetHashCode())); }