private void CompleteSelection() { //hide radial image _reticle.ShowRadialImage(false); //radial progress completed, call completion events on target _target.GazeComplete(m_pointerEventData); }
private void CompleteSelection() { //hide radial image _reticle.ShowRadialImage(false); //radial progress completed, call completion events on target _target.GazeComplete(m_pointerEventData); if (_target.Repeat) { _target = null; _previousTarget = null; _reticle.ResetProgress(); _reticle.SetPosition(); } }